"Samhain... the festival of the new year, the harvest, the onset of winter, and celebration of the dead.
The pagans who celebrate it are likely dancing around fires in the forest right about now. The Builders see to it that the celebrations don't take place in the city. The townsfolk mostly stay indoors this night.
A good night for me to go looting. I have something special in mind this year... (more)
... (the tomb) houses a large Ruby which nobody has ever been able to steal, though every few years some taffer decides to try...
... I have never been a superstitious man, and nobody in this town has my skills. This year the ruby will be mine. Bugger their stupid curse.
This should be easy. The town is quiet and the cemetery unlikely to have guards or many visitors this night. It should be a simple matter of entering the tomb, prying up the ruby, and leaving."
Samhain --- Version 3
My second mission, third release
2011 Halloween Contest speed build entry
Version 3 (updated)
v1: 3 weeks, Sept. 18, 2011 - Oct. 09, 2011
v2: 2-3 hours, Oct. 06, 2013
v3: a few hours spread out over 6+months
The TDM community
Nosslak for the plague mask and Springheel for the jack-o-lantern packaged in previous versions
Fixed an accidental AI death. Changed some textures and added a few details.
I see some patch shadows in a few places. Some AI sink into the patchwork a little bit. Lighting is goofy, but so is the whole mission.
Edited by PranQster, 03 August 2015 - 07:58 PM.
added thedarkmod.com download link