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Fan Mission: Samhain Night (v.3 update) by PranQster (2015/08/03)


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#51 nbohr1more

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Posted 10 October 2011 - 09:18 PM

BTW.

I had a small play-through last night. What I've seen shows an excellent use of tension and foreshadow. Visuals are very good but there are areas where some grime might help darken the corners here and there when relying solely on ambient light (eg. a little faked AO as has been brought-up ad-nauseum elsewhere... ).

I fully expect more clever stuff to happen as I progress. :)

Edited by nbohr1more, 10 October 2011 - 10:02 PM.

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#52 PranQster

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Posted 10 October 2011 - 10:20 PM

BTW.

I had a small play-through last night. What I've seen shows an excellent use of tension and foreshadow. Visuals are very good but there are areas where some grime might help darken the corners here and there when relying solely on ambient light (eg. a little faked AO as has been brought-up ad-nauseum elsewhere... ).

I fully expect more clever stuff to happen as I progress. :)


Sounds good. I'll take the grime under advisement. I didn't use it much, except at the very beginning of the map on the tomb doors... mostly due to the fact that much of my textures were dirt or stone. I wanted to keep the marble looking clean in places which were either regularly maintained (except cobwebs), or had been sealed from the elements for a long time.
There are a few moments of cleverness, or so I hope. ;)

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#53 nbohr1more

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Posted 10 October 2011 - 10:41 PM

Off-topic grime stuff...

Spoiler

Edited by nbohr1more, 10 October 2011 - 10:44 PM.

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#54 PranQster

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Posted 10 October 2011 - 11:52 PM

Off-topic grime stuff...

Spoiler


Ahhh... I see. I still have so much to learn. Looking forward to it.

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#55 Senju

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Posted 11 October 2011 - 02:39 AM

looks like everyones running it fine now? ill try again tomorrow morning. keep up the awesome work.

( yay, im a member now XD)

Edited by Senju, 11 October 2011 - 02:39 AM.


#56 nbohr1more

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Posted 11 October 2011 - 10:43 AM

Pretty steep difficulty curve has been hit...

Spoiler


Thanks.
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#57 jaxa

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Posted 11 October 2011 - 11:22 AM

Since I'm coming to this mission a bit late (will play tonight), should I just download the "emergency zip"?

#58 McPhisto2051

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Posted 11 October 2011 - 12:17 PM

there a very easy way in the kings tomb :-)

because im still 2 stupid 2 use spoilers ill try to write it in white ;-)

u need 2 of ur 3 water arrow to extinguish the torches and the enter the room crouching through the middle. perhaps 1-2 spiders will follow u but they never really seen u and should not get u.
u can open the grave and grab the crown while the ghost is really close to u ;-)


have fun with my way ^^

greetz Mc

#59 PranQster

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Posted 11 October 2011 - 12:40 PM

Since I'm coming to this mission a bit late (will play tonight), should I just download the "emergency zip"?


Yeah, that will work fine. I play tested it last night to make sure everything targets what it should.

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#60 PranQster

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Posted 11 October 2011 - 12:49 PM

Pretty steep difficulty curve has been hit...

Spoiler


Thanks.


Woohoo! that's the kind of feedback I was hoping to hear :)
Spoiler
Also keep in mind:
Spoiler

Also... extra spoiler... try not to read it:
Spoiler

Edited by PranQster, 11 October 2011 - 12:53 PM.

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#61 nbohr1more

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Posted 11 October 2011 - 01:25 PM

Thanks Mc & PranQster.

Spoiler

Please visit TDM's IndieDB site and help promote the mod:

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#62 lost_soul

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Posted 11 October 2011 - 02:30 PM

I've played for a wile, but I haven't finished it yet.
Spoiler

--- War does not decide who is right, war decides who is left.


#63 PranQster

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Posted 11 October 2011 - 03:22 PM

Thanks Mc & PranQster.

Spoiler


hehehe :)

Spoiler

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#64 PranQster

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Posted 11 October 2011 - 03:26 PM

I've played for a wile, but I haven't finished it yet.

Spoiler


oops...
Spoiler

thanks for pointing that out.

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#65 PranQster

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Posted 11 October 2011 - 03:27 PM

hehehe :)

Spoiler


Man, you're probably gonna hate me by the time you finish this mission ;)

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#66 fxdwg

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Posted 11 October 2011 - 09:22 PM

Just finished with the latest update.
I thought that it was put together and laid out very well.
Its amazing what someone can produce in just 3 weeks.
But, I still hate undead. I am so bad at battling with them.
Nice job, and thanks for the great little mission!


#67 PranQster

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Posted 11 October 2011 - 10:11 PM

Just finished with the latest update.
I thought that it was put together and laid out very well.
Its amazing what someone can produce in just 3 weeks.
But, I still hate undead. I am so bad at battling with them.
Nice job, and thanks for the great little mission!


Awesome! Thanks for your comment :)

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#68 Thiefette

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Posted 11 October 2011 - 10:35 PM

Need help

Spoiler


#69 PranQster

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Posted 11 October 2011 - 10:38 PM

Need help

Spoiler


That's strange.
Spoiler

Edited by PranQster, 11 October 2011 - 10:44 PM.

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#70 AluminumHaste

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Posted 12 October 2011 - 02:20 AM

OMG OMG OMG OMG!!! How did I miss this by 2 days?!?!?
This forum really needs an auto-mailer whenever a new mission is released! Downloading now

I always assumed I'd taste like boot leather.

 

#71 Thiefette

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Posted 12 October 2011 - 10:58 AM

That's strange.

Spoiler



I've got it now

Spoiler



Edit - Also played on med. and my loot objective checked off about 200 shy of what it should have.

Have finished now but missed alot so will go back in and comment later.

Edited by Thiefette, 12 October 2011 - 03:06 PM.


#72 PranQster

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Posted 12 October 2011 - 01:31 PM

I've got it now

Spoiler



Have finished now but missed alot so will go back in and comment later.


No,
Spoiler

You must have just had bad luck getting positioned properly the first time.
Also:
Spoiler

Edited by PranQster, 12 October 2011 - 01:32 PM.

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#73 PranQster

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Posted 12 October 2011 - 01:34 PM

OMG OMG OMG OMG!!! How did I miss this by 2 days?!?!?
This forum really needs an auto-mailer whenever a new mission is released! Downloading now


Haha. Yeah that would be useful :)
Have fun.

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#74 Bikerdude

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Posted 12 October 2011 - 06:02 PM

Just finished playing this, very nice Pranqster, that graveyard was very atmospheric. But the triggered traps, that both made me jump and laugh at the same time.

Found a few visual bugs and the mission didnt complete when
Spoiler
, but I scored it 4, 4, 3.

#75 prjames

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Posted 12 October 2011 - 06:29 PM

A bit of explanation as to why I gave it poor "Gameplay" marks in particular:

Spoiler





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