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Fan Mission: A Night To Remember by Fieldmedic (2011/10/30)


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Poll: Fan Mission: A Night To Remember by Fieldmedic (2011/10/30) (39 member(s) have cast votes)

Halloween element, Storytelling and consistency

  1. * (1 votes [2.56%])

    Percentage of vote: 2.56%

  2. * * (1 votes [2.56%])

    Percentage of vote: 2.56%

  3. * * * (3 votes [7.69%])

    Percentage of vote: 7.69%

  4. * * * * (15 votes [38.46%])

    Percentage of vote: 38.46%

  5. * * * * * (19 votes [48.72%])

    Percentage of vote: 48.72%

Gameplay: Enjoyment. Fun duration. Smooth flow, etc. Versus Bugs. Frustration. Boredom, framelag...

  1. * (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. * * (8 votes [20.51%])

    Percentage of vote: 20.51%

  3. * * * (8 votes [20.51%])

    Percentage of vote: 20.51%

  4. * * * * (14 votes [35.90%])

    Percentage of vote: 35.90%

  5. * * * * * (9 votes [23.08%])

    Percentage of vote: 23.08%

Aesthetics: Visual pleasure, lighting, visual style, Audio use, mood...

  1. * (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. * * (1 votes [2.56%])

    Percentage of vote: 2.56%

  3. * * * (2 votes [5.13%])

    Percentage of vote: 5.13%

  4. * * * * (21 votes [53.85%])

    Percentage of vote: 53.85%

  5. * * * * * (15 votes [38.46%])

    Percentage of vote: 38.46%

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#1 Fieldmedic

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Posted 30 October 2011 - 06:11 PM

It's time to release my entry for the Halloween contest; A Night To Remember

This one took me about one and a half month to complete. It would not be possible without the eminent assistance
of Ziggun and my girlfriend. Thanks a lot!

A thanks goes to Kimdawg for creating the pianomusic.

Thanks to my betatesters - Bikerdude, Xarg and PranQster

Also a big thank you to all the folks that keeps the mod alive and evolving!

Enjoy!



Diary entry, 20th of October, 1721

Say one thing about Sir Henry Doyle, say he's a taffing idiot. Yes, I admit that. Only a taffing idiot would try to rob Lord taffing Cromwell, much less do it while being his honoured guest. I came out here to enjoy the quiet countryside and to study under the great inventor so that I could forget about all the troubles back in Bridgeport. But I suppose they didn't forget about me, nor did the Lady Terevaine. She must've found out I was staying at Cromwell's estate somehow, seeing as she had a letter delivered to me right in the middle of supper. Could barely keep a straight face as I read it. The nerve
of that woman... Thankfully, my fellow guest at the mansion, Father Tellam, had another heated argument with Cromwell about the whole Gottfried II project. Called it a great sin against the Builder and all that. Ironic, considering what
Lady Terevaine wrote to me, but it did give me the perfect excuse to retire for the night. Still, it seems I have yet another job to do for this little shrew. And like always, she promises that this one will be the last of them before she finally
helps me with my debts. For the life of me, I will never understand what she gets out of these oddjobs, but I suspect it might just be some form of deranged joy at seeing me stumble around robbing everyone I know. And this time, she wants me to steal Lord Cromwell's very passion, the blueprints for his beloved airship. That in itself will not be a hard task, given that Cromwell doesn't allow any guards indoors. From what he has told me, I suspect the blueprints to be in his study on the second floor of the east wing. I'll need to be careful, however. Cromwell is a dangerous man and should my hand in this be known, he will make my money problems seem like a pleasant afternoon stroll. I'll need to mask this theft as a robbery, so I should try and steal as much as I can, perhaps smash a window or two along the way. With any luck, I'll find enough goods to actually pay my debts and get free of that taffing Lady Terevaine..."


This is a mission with certain enemies that are extremely dangerous. There are a few known issues on them
but I will give you a chance to play the mission before spoiling the nature of the enemies.



Changes in ver 1.1
Spoiler

__________________________________________________________________________



Spoiler




Do not read past this line as spoilers may be present in the thread!

Edited by Springheel, 08 October 2013 - 02:09 PM.
added thedarkmod.com download link


#2 Bikerdude

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Posted 30 October 2011 - 06:18 PM

Well done on getting this out medic!

#3 nbohr1more

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Posted 30 October 2011 - 06:25 PM

Yes!

Congrats Fieldmedic!
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.com/mods/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#4 nbohr1more

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Posted 30 October 2011 - 06:43 PM

I created a thread over at TTLG:

http://www.ttlg.com/...ad.php?t=137347
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.com/mods/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#5 nbohr1more

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Posted 30 October 2011 - 09:12 PM

Holy cowz!

Did you visually upgrade this since the first beta?

It's a beauty!
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.com/mods/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#6 lost_soul

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Posted 30 October 2011 - 11:52 PM

Haven't completed it yet, but...
Spoiler

--- All quiet now..... Must've been rats.

#7 Mortem Desino

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Posted 31 October 2011 - 01:58 AM

Well done, Fieldmedic!

Spoiler

yay seuss crease touss dome in ouss nose tair

#8 Fieldmedic

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Posted 31 October 2011 - 03:59 AM

View Postlost_soul, on 30 October 2011 - 11:52 PM, said:

Haven't completed it yet, but...
Spoiler

Spoiler


#9 Fieldmedic

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Posted 31 October 2011 - 04:05 AM

View Postnbohr1more, on 30 October 2011 - 09:12 PM, said:

Holy cowz!

Did you visually upgrade this since the first beta?

It's a beauty!

Spoiler


#10 Xarg

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Posted 31 October 2011 - 04:14 AM

New changes?! Redownloaded, will play through after dinner... gotta get that tick next to it on the mission list :P (and about 20 others I've already done pre-ticklist)
Intel Sandy Bridge i7 2600K @ 3.4ghz stock clocks
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Sapphire Radeon HD7870 2GB FLeX GHz Edition @ stock, 3 monitors at 4320x900 Eyefinity

Also playing/beta testing:
MechWarrior Living Legends - Crysis full conversion mod - production ceased.
DayZ Standalone
War for the Overworld
The Consuming Shadow

#11 poronty

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Posted 31 October 2011 - 06:23 AM

I just finished the mission (on the highest difficulty, about 600 short of max loot) and I don't even know where to start listing all the elements that were so amazingly well done! It's all just jaw-droppingly good. The only category where I docked one point was the Halloween element, since it didn't really give me a Halloween vibe per se, although it was generally pretty creepy.

Beautiful architecture, great scripted events, just all around hugely fun. Thank you for this gem!

#12 Glyph Seeker

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Posted 31 October 2011 - 08:06 AM

Downloaded - gonna give it a go now. =-)
"No proposition Euclid wrote,
No formulae the text-books know,
Will turn the bullet from your coat,
Or ward the tulwar's
downward blow
Strike hard who cares—shoot straight who can—
The odds are on the cheaper man.
"


From 'Arithmetic on the Frontier' by Rudyard Kipling

#13 SiyahParsomen

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Posted 31 October 2011 - 08:08 AM

Congrats!!

#14 Glyph Seeker

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Posted 31 October 2011 - 08:33 AM

Man I am an idiot

Spoiler

=-(
"No proposition Euclid wrote,
No formulae the text-books know,
Will turn the bullet from your coat,
Or ward the tulwar's
downward blow
Strike hard who cares—shoot straight who can—
The odds are on the cheaper man.
"


From 'Arithmetic on the Frontier' by Rudyard Kipling

#15 Ziggun

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Posted 31 October 2011 - 08:45 AM

View PostGlyph Seeker, on 31 October 2011 - 08:33 AM, said:

Man I am an idiot

Spoiler

=-(


Tcha, no need to feel so glum! Just...

Spoiler

- Writer Ascendant >

#16 Melan

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Posted 31 October 2011 - 11:09 AM

This is a mission which deserves top ratings. It is graphically pleasing, technically well-realised and often genuinely hair-raising. It plays a lot like a Victorian ghost story (I recently read a collection of tales by M. R. James, and this one reminded me of them), and the backstory establishes it very nicely - you are a well-rounded character who has a reason being where you are, without getting overwritten. The challenge level and the puzzles are consistent; logical and imaginative. And the little grotesque touches are to die for (heh).

If I were to have a suggestion, I might recommend
Spoiler

Again, outstanding. I gave this FM a 5/5/5 rating.
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#17 kittykat

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Posted 31 October 2011 - 12:23 PM

Is there a health poison on this mission or do I have to reload a save every time a ghost goes past me. They even kill me through walls :wacko:

#18 lost_soul

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Posted 31 October 2011 - 12:40 PM

@Melan: I agree
--- All quiet now..... Must've been rats.

#19 Ziggun

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Posted 31 October 2011 - 01:30 PM

View Postkittykat, on 31 October 2011 - 12:23 PM, said:

Is there a health poison on this mission or do I have to reload a save every time a ghost goes past me. They even kill me through walls :wacko:

There are health potions, check your inventory. However, bear in mind that...

Spoiler

I know it's hard, but it was meant to be so.
- Writer Ascendant >

#20 kittykat

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Posted 31 October 2011 - 03:01 PM

But through walls is a bit to much :o

#21 Ziggun

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Posted 31 October 2011 - 03:27 PM

View Postkittykat, on 31 October 2011 - 03:01 PM, said:

But through walls is a bit to much :o

'tis coding, friend, 'tis coding. As far as I understand, there is no way to distinguish between wall or no wall when it comes to damage auras. Or at least that's what Fieldmedic tells a simpleton like me. For all I know about coding he could be a wizard working magic
- Writer Ascendant >

#22 fxdwg

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Posted 31 October 2011 - 09:50 PM

Wow, another fantastically unique mission. Is it just me or does the bar just keep getting set higher and higher?
I had a great time with this one. The ghosts added just enough difficulty. The lightning effects were great. All the scripted events worked well.
Great atmosphere overall.

One thing I couldn't figure out,
Spoiler


#23 AluminumHaste

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Posted 31 October 2011 - 10:31 PM

View Postfxdwg, on 31 October 2011 - 09:50 PM, said:

One thing I couldn't figure out,
Spoiler


Sex swing

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Posted Image


#24 nbohr1more

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Posted 31 October 2011 - 10:35 PM

AluminumHaste:

Winning the internet one post at a time.

:laugh:
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.com/mods/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#25 lost_soul

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Posted 01 November 2011 - 01:01 AM

Finally casted my votes. I went with 5, 5, and 4 respectively. The only reason I gave a 4 in the last category was that there were
Spoiler

--- All quiet now..... Must've been rats.





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