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Pick your Top 5 TDM Missions


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#126 Dragofer

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Posted 05 August 2017 - 04:46 AM

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POPULAR

Mostly in whatever order:
1. Full Moon Fever
Incredibly well made, I'd have liked to use the 6th option for 'Perfect' in Gameplay and Appearance if it had a poll. If only the story were less minimalist.

2. William Steele: In the North
My ideal mansion mission, cozily winterly and lots of niches to explore, both in the architecture and the story.

3. Ulysses: Genesis
This was an impactful experience, one of a kind with its nightmarish opening and thoroughly well executed.

4. Penny Dreadful: Grail of Regrets
An impressively convincing underground environment and, above all, a successful horror mission.

5. Normally I should put another well-made mission here, like St Alban's Cathedral or Requiem. But instead I'll reserve a spot on this list for ERH+'s Seed of Lodestar, a haunting deep sea adventure...


Honourable mention: House of Theo. It's soothing to watch the inhabitants wander down the castle's hallways in the dim cool light streaming in through narrow windows from the moonlit mountain landscape, a violin quietly playing its sombre tune. Such tranquil ambience.
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#127 Veeall

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Posted 29 August 2017 - 11:19 PM

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Thomas Porter series, all of it except for 2.

It's great, however in TP4 I had a bug where my lightgem was at full darkness wherever I went which made it very easy. TP 1, 3 and 6 were my favorites. I found 2 too hard for me so I didn't complete it but it was a well designed mission anyway.

 

Ulysses: Genesis and Ulysses 2.

A mission that did something new for once: it allowed me to kill. I find it annoying that so many missions never allow you to kill, with how loud kills are it's easier to blackjack in most situations anyway. Extremely well designed and fun to play, was never too aggravating or too easy with nice story and worldbuilding.

 

William Steele: In the North

Big, open, 1 hour long and generally just fun. The winter is cozy too. Too many readables with no info though.

 

Accountant 2: New in Town

Probably the biggest TDM mission of all, it is in filesize anyway. A lot of voice acting, good atmosphere and nice level design, very enjoyable.

 

Crucible of Omens: Behind Closed Doors

Huge, HUGE mission with enjoyable level design, readables and generally just pure fun. The map is huge and very confusing at first but ends up fun to play later on.


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#128 Kukutoo

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Posted 03 December 2017 - 04:00 AM

Oh builder, as it stands these are my top 5 picks. I have more but these are my favorite! 

 

-Accountant 2: new in town, the hidden knickknacks in all the rooms and apartments, the cozy feeling of late night Gothic/ modern city life, the ost coming from the lobby on floor three, the terror enduing floor two, sewer and village, wonderful mapping skills, the joy of finding the secrets, and my ability to beat it without any help!

 

-Alberic's Curse, I never counted but more then ten ways to get into the monastery. As a 13th century enthusiast and a massive fan of all things Gothic this map delivered! A tragic story accompanying the ruins of a isolated church in which its entire population was killed, its history unraveled through its texts! Holy Relics and objects abandoned that for sure the Church would pay to have back! A reasonable and realistic layout to the buildings, all rooms serve a purpose and you can imagine life here. The bricks I shat when getting cornered by the undead, and best of all I recently beat it in one save! One of the few maps I have returned to more then a few times.

 

-A house of locked secrets, Good lord were to start? I care little for story in my mods, but this one for sure changed my mind! The unfolding events of a lords manor, the new mechanic introduced for this mod alone, how it made sense and I was able to beat the level without online guides, the wonderful maps and the details in rooms, the interactions with npcs, and final boss, I was very happy with this mod.

 

-Ulysses 2: protecting the flock, I felt like a secret agent in the 15th century. Avoiding the peasants who have been riled up and focusing on the evil cultists as the targets and saving hostages! Such a badass feel! The map was nice with almost a infinite way to navigate its cloister, the voice talent was charming, Die hard Gothic style! 

 

-WS1: in the north, the first map I had played after the tutorial and the Tears of Saint L, What  a lucky pick. A live castle with a barrack, kitchen, servants quarters, guest rooms, and more! A dark history looms over this keep with secrets that made me rewatch the film 'the name of the rose' once I had finished it. And like all the other maps before this one I was able to beat it without any help from the internet! 
 


Edited by Kukutoo, 03 December 2017 - 07:03 AM.

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#129 Bikerdude

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Posted 03 December 2017 - 05:31 AM

-Alberic's Curse, I never counted but more then ten ways to get into the monastery. As a 13th century enthusiast and a massive fan of all things Gothic this map delivered!

Nice to see this old map still getting some love.



#130 Kukutoo

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Posted 03 December 2017 - 05:45 AM

Nice to see this old map still getting some love.

Man, it is a nice map! 
I once made a map on paper because I had planned to speed run it. 
It has so much freedom, but at the same time keeps you grounded to a goal. 
I have not been able to beat it without being seen in one save yet. 


Edited by Kukutoo, 03 December 2017 - 05:48 AM.

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#131 Bikerdude

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Posted 03 December 2017 - 07:08 AM

I have not been able to beat it without being seen in one save yet. 

You remind me of that guy over on TTLG that does iron-man runs of T2 missions (cant remember is name atm)


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