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Fan Mission: Closemouthed Shadows (2008) reworked for TDM 1.07 (2012/01/15)


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#26 SiyahParsomen

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Posted 26 February 2012 - 01:22 PM

man, this mission is kinda nostalgic. I loved it :)

#27 Bikerdude

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Posted 26 February 2012 - 10:24 PM

glad you enjoyed it :-)

#28 LordSavage

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Posted 27 February 2012 - 02:59 PM

Same here ;).

#29 Baddcog

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Posted 27 February 2012 - 04:51 PM

it had some nice touches, but it was so
Spoiler

Dark is the sway that mows like a harvest

#30 Hogwash

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Posted 21 March 2012 - 06:51 AM

I tried playing this last night but was getting black walls in the corridor at spawn. Ambient settings didn't seem to make any difference. I downloaded it through the downloader (which should be on the fixed version I'm guessing) but the problem was still there even after replacing the pk4 manually with the one linked above. I played A Night to Remember instead and that worked fine. Any ideas?

#31 nbohr1more

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Posted 21 March 2012 - 12:53 PM

Are you running TDM v1.07 Hogwash?

Edited by nbohr1more, 21 March 2012 - 12:53 PM.

Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#32 Hogwash

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Posted 21 March 2012 - 02:36 PM

Haha, wow, oh boy...I thought I had already upgraded but even the version number staring me in the face in the menu didn't make me twig. All fine on 1.07, thank you.

I've just finished and didn't realise it was that small, although it was an enjoyable little diversion. With a little polishing and expansion it could be a good little introduction FM for new players.

#33 TheUnbeholden

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Posted 22 April 2012 - 09:39 AM

Talk about tiny, No wonder I didn't hear of this back then. Even the apartment was unnaturally claustrophobic. I expected it to be a lot more difficult to find the hidden chest. I actually expected to get a shovel and dig around a large big garden in the back, to my dismay it was much easier and blander than expected gameplaywise. I did find it weird that I had to kill the guy but heh, I'm not complaining :D

Boy was it tough though that underground builders structure. Lights, metal floors all make me sad. On the challenge factor it ranked quite high considering how small and how few builders there where. It's tough to say whether I liked it or not. The visuals I think where quite good overall but there wasn't enough for me to give a favourable mention.

Edited by TheUnbeholden, 15 August 2012 - 09:54 AM.


#34 fraten

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Posted 05 June 2012 - 04:26 AM

Thanks for reworking!

#35 Jon Irenicus

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Posted 29 November 2013 - 12:58 AM

Holy smoke!
This is by far the shortest Thief mission that I've ever played! It took me only 4 minutes to finish it lol
Anyway, as TheUnbeholden said, I was dissapointed at how easy it is to find the hidden chest.
In fact, for me, the whole mission was a walk in the park.
But considering it's historic value, it's a worthy conversion to the 2.0 version of TDM.

Bug report:
-For me, changing the difficulty didn't affect at all the objectives.

Edited by Jon Irenicus, 29 November 2013 - 12:59 AM.


#36 Abusimplea

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Posted 13 June 2018 - 10:44 PM

Just replayed the mission and found a bug:

Spoiler

Apart from that, the mission is tiny but well polished and still looks good in 2.06.


Edited by Abusimplea, 13 June 2018 - 10:47 PM.





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