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Changing oggs back to wavs


Springheel

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I'm getting an error in St. Lucia: "tdm_impact_stone_large_fall_3 has shakes but is .ogg" or something to that effect. That sound is supposed to cause the screen to shake but no longer does. Tels, was that one of the sounds you changed from wav to ogg? Did those get changed back?

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The three additional files are now deleted - not sure why they got left behind. Sorry :)

 

I tracked a feature request for OGG to support shake, too, here: http://bugs.angua.at/view.php?id=3045

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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Well, the sound library has to decode the sound to raw at some point - otherwise, it wouldn't be able to play the sound...

 

And the current situation is messy, too - we have been bitten in the past by this, and will so in the future, too.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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