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Fan Mission: Sneak & Destroy, by SeriousToni, Beginner's Contest 2012


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Poll: Sneak & Destroy - Do you like it? :) (67 member(s) have cast votes)

Gameplay: Enjoyment. Fun duration. Smooth flow, ect. Versus Bugs. Frustration, Boredom, framelag

  1. Poor (1 votes [1.49%] - View)

    Percentage of vote: 1.49%

  2. Tolerable (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Good (26 votes [38.81%] - View)

    Percentage of vote: 38.81%

  4. Excellent (31 votes [46.27%] - View)

    Percentage of vote: 46.27%

  5. Near Perfect (9 votes [13.43%] - View)

    Percentage of vote: 13.43%

Appearance: Vertical use, Visual pleasure, lighting, visual style, deduct bad texturing etc.

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (3 votes [4.48%] - View)

    Percentage of vote: 4.48%

  3. Good (27 votes [40.30%] - View)

    Percentage of vote: 40.30%

  4. Excellent (32 votes [47.76%] - View)

    Percentage of vote: 47.76%

  5. Near Perfect (5 votes [7.46%] - View)

    Percentage of vote: 7.46%

Story & Text: Story. Text. Briefing. Graphic storytelling

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (4 votes [5.97%] - View)

    Percentage of vote: 5.97%

  3. Good (19 votes [28.36%] - View)

    Percentage of vote: 28.36%

  4. Excellent (32 votes [47.76%] - View)

    Percentage of vote: 47.76%

  5. Near Perfect (12 votes [17.91%] - View)

    Percentage of vote: 17.91%

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#51 Outlooker

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Posted 13 April 2012 - 11:36 AM

Judging from the 1st screenshots, I feared a blocky, relatively empty and boring mission.
Well, I was wrong!

There are certainly lots of right angles and a lack of ... organic structures and grime, sometimes it did look a little empty and not-lived in - but this was swiftly forgotten when I was actually playing.

You certainly know how to fit the elements of an enjoyable mission together!
For a beginner mission it seems very remarkable to me that your map, while overall to me "only" being good, lacks not much, at least I didn't notice anything major.


Also, the extra effort going in a nice briefing/debriefing made the mission feel much more meaningful (it's always so much nicer to be gently carried into/out of the thief feeling than to be just "thrown" in a mission like in cold water).

In my opinion, your basic skill level is already quite good - I hope for much in your future, more refined, missions!

Thank you for an hour of good thieving fun.
"Good people do not need laws to tell them to act responsibly while bad people will find a way around the laws." - Plato
"When outmatched... cheat." Batman

#52 Sotha

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Posted 13 April 2012 - 02:02 PM

Wow! This was some good stuff for a first mission. Congrats! Give yerself a pat on the back and call yourself a TDM mapper veteran.

I can't remember the last time I played as solid mission as this. It was probably The Score to Settle.

Spoiler


Anyways: all in all, this mission was one of the most fun missions I've played for a looong time. And it is even impressive since it is your first mission! I salivate to even to contemplate what kind of masterpiece your next mission will be.

Thanks! I really think that if you choose to carry on with mapping, TDM will have a bright future in terms of high-quality maps.
Clipper
-The mapper's best friend.

#53 Thiefette

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Posted 13 April 2012 - 02:19 PM

I finished up your mission last night but am only getting a chance to write now. As many others have said, I can't believe this is your first mission. Incredible! I found your mission flowed well if you just kept exploring (I like that). Almost got caught a few times when lights etc. were re-lit. I liked the textures in both buildings. I found all the loot (like that also :) )

Spoiler


I only had a couple of problems
Spoiler

Definately nothing major.

I look forward to more from you. Congrats.

#54 SeriousToni

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Posted 13 April 2012 - 02:41 PM

Dear Sotha,

thank you two for your feedback. :)

@ Sotha's spoiler
Spoiler


Hello there Thiefette, nice to meat you. I even awaited your post since yesterday. ^_^ Here to your spoilers:
Spoiler

"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#55 Thiefette

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Posted 13 April 2012 - 02:54 PM

Hello there Thiefette, nice to meat you. I even awaited your post since yesterday. ^_^ Here to your spoilers:

Spoiler


No it wasn't a big problem at all.
Spoiler

Thanks again for a great mission.

Edit - Also nice to meet you.

Edited by Thiefette, 13 April 2012 - 02:55 PM.


#56 Sotha

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Posted 13 April 2012 - 03:12 PM

Spoiler


I just want to elaborate what I meant with the lost focus.
Spoiler


I hope my feedback did not hurt your feelings, I don't do it out of spite, but I see your great potential and want to give you some pointers to consider. To reveal things for you to think about so that you can develop your own take on the described facet of mission design. I emphasize that my way is not the 'correct' way, but you need to develop a personal way that appeals to you, but also makes the mission more enjoyable for as many as possible. Many of these things are a matter of taste and when it comes to art, this mission is your art: you do not need to apologize your decisions.

It indeed was a great mission and I enjoyed it a lot.
Clipper
-The mapper's best friend.

#57 SeriousToni

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Posted 13 April 2012 - 03:29 PM

No it's okay I guess, it was just irritating that the bad things were 3x as long as the good things and I didn't know if you did like it overall or hate it then :wacko: It's okay what you said - I mean you explained everything well, so I udnerstand. We need critique to evolve, but we need also some candy :P
"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#58 simplen00b

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Posted 14 April 2012 - 08:52 AM

you weren't supposed to be there and I can't understand how the hell you've made it there


Spoiler
Spidernoob, spidernoob, does whatever a spidernoob does :P

And with the sitting guy: There's often some problems with sitting or sleeping AI's in the game which I as mapper can not solve as far as I know. I'm sorry, I hope it wasn't too bad!

Wasn't aware of that - I can't have tried to KO many sitting AI's up till now.

we need also some candy

Just keep looking at the poll results
:D

#59 SeriousToni

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Posted 14 April 2012 - 09:25 AM

Okay Mister! I learn for the future:

if $simplen00b alive == true && $simplen00b playsTDM == true then
cover every single brush with a noclip up to the sky

Haha - you're a ingenious little spidernoob, aren't ya?

:D :D :D
"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#60 SiyahParsomen

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Posted 14 April 2012 - 09:31 AM

nice climbing! How did I miss that...

#61 simplen00b

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Posted 14 April 2012 - 10:49 AM

My cue to give another thumbs up to the devs for making the climbing/mantling such a joy...

Okay Mister! I learn for the future:

if $simplen00b alive == true && $simplen00b playsTDM == true then
cover every single brush with a noclip up to the sky

It won't work. I. Will. Find. A. Way.

Mwaaaha haa ha (etc etc)

#62 SeriousToni

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Posted 14 April 2012 - 11:03 AM

:laugh:

Crazy son of a crazy cliff climber ^_^
"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#63 Melan

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Posted 14 April 2012 - 11:59 AM

My philosophy is, if a player can get up there legitimately, he or she deserves the accomplishment.*

_____________
* May or may not involve crashing, abysmal performance and/or rendering errors.
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#64 SeriousToni

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Posted 14 April 2012 - 12:03 PM

My philosophy is, if a player can get up there legitimately, he or she deserves the accomplishment.


legitimately



legitimately




legitimately











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"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#65 Melan

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Posted 14 April 2012 - 01:20 PM

Everything is legitimate as long as it doesn't involve noclip or flight. Mantling? Legit. Crate stacking? A noble pursuit. Rope arrows in that single patch of wood the author forgot about? Dam straight that's also legit! :D
  • Neb and ithel like this
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#66 SeriousToni

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Posted 14 April 2012 - 03:20 PM

Oh you little buggers - you are more annoying than leaks and aas out of dates!! Haha! :laugh:
"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#67 pwl

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Posted 14 April 2012 - 03:50 PM

SeriousToni: I just have to say WOW This is IMHO one of the best TDM missions I have played!!! Please do a sequel!!! to complete the story.

One question though is there a secret in the bathroom where there appears to be scrape marks on the floor?

#68 SeriousToni

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Posted 14 April 2012 - 04:35 PM

Hello pwl, thank you for that great plaudit :)

The bathroom:
Spoiler

"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#69 jaxa

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Posted 14 April 2012 - 06:19 PM

Spoiler


#70 SeriousToni

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Posted 14 April 2012 - 07:41 PM

Thank you a lot jaxa!
Spoiler

"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#71 raymeld

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Posted 15 April 2012 - 08:34 AM

All these comments have got me salivating , can't wait to fire it up when I get home to the main computer!

#72 SeriousToni

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Posted 15 April 2012 - 08:52 AM

Great to hear! Drive carefully. :)

Over 300 downloads now on minus :o
"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#73 simplen00b

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Posted 15 April 2012 - 01:13 PM

Why does "Goods" say "Gooods"?

Noticed this in jysk's FM too. Has it always been like that and I've only just noticed? :unsure:

#74 Ken_Joshima

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Posted 15 April 2012 - 03:01 PM

Wow! Great work! Really impressive! I never expected something like that!
I had a lot of fun playing it! ^_^

#75 jaxa

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Posted 15 April 2012 - 03:33 PM

Yeah I think it's a misspelling in the mod code. I've pointed it out more than once.




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