Jump to content
The Dark Mod Forums

Crucible of Omens: Forum news feed


Bikerdude

Recommended Posts

Crucible of Omens: Forum news feed

 

While the team are beavering away on the campaign we thought we would post a series of regular updates to show the community what we have been doing over the last

12 months, Enjoy!

 

 

Arches that show the age and grandeur of the city: What we have here is a melting pot of Hungarian heritage, Gothic & Romanesque styles that result in a cohesive and believable steam-punk universe that the player can immerse themselves in, like a warm blanket on a cold winter's night.

 

OmenShots3_1.jpg

 

 

Plenty of vantage points, exits and entries - multiple ways to plan your route through the byways of Bridgeport: In this shot we spent quite a bit of time getting the perf to acceptable levels with out sacrificing artistic vision and intent. Its a mixture of imposing framework of the city, and dark nooks and crannies.

 

OmenShots3_2.jpg

 

 

Imposing city streets that twist and turn, hiding dark secrets & resourceful opponents: The city looks alive and believably organic in a pre-contemporary vision. This is tempered by the need for consistent performance so that even players with low end hardware will have a rewarding experience.

 

 

 

OmenShots3_3.jpg

Link to comment
Share on other sites

Looking good I guess, but this is a bit stale for a news posts. Perhaps adding more varied screenshots would be better? Perhaps giving a few more details on the plot? Perhaps telling us is Dram's Blackheart Mannor will be included in the campaign?

Perhaps...

Link to comment
Share on other sites

Stale? No.

Just don't flood the thread with screenies that -in great numbers- start to act as spoilers. And do not spoil the plot either.

 

Just tease the audience with a single monthly screenshot or something. You might occasionally want to give news how the progress goes.

Clipper

-The mapper's best friend.

Link to comment
Share on other sites

I do not know where the Hungarian heritage is represented in the shots above, but maybe someone with an outsider's perspective will tell me. ;)

 

BTW, there will be further updates down the line, each showcasing a different part of the campaign, so stay tuned for more. :)

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Link to comment
Share on other sites

There will be at least one Hungarian participant in the dev team. ;)

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Link to comment
Share on other sites

  • 11 months later...

News Update: 06/04/2013

 

While the team continues to beaver away on the campaign here are some more images to show the community what we have been building, Enjoy!

 

 

Old, organic streets: We can see signs of life all around, from the stones worn clean by countless footsteps to the beer barrels ready for transport.

 

OmensShot_4.jpg

 

Multiple paths and choices: Check if the coast is clear before proceeding; there are usually multiple ways in out of a location to enable the player to complete their objectives.

 

OmensShot_5.jpg

 

Imposing cliffs and hidden waterways: Where nature clashes with man made and parts of the town are built in.

 

OmensShot_6.jpg

Link to comment
Share on other sites

Looking back at the previous update, you guys seem to have done wonderful progress! I love how the lighting and textures make everything feel so dirty yet natural. Reminds of the beginning of Tears of St. Lucia with its littered streets and smelly corners. Keep up the good work.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
    • The Black Arrow

      Hope everyone has the blessing of undying motivation for "The Dark Mod 15th Anniversary Contest". Can't wait to see the many magnificent missions you all may have planned. Good luck, with an Ace!
      · 0 replies
×
×
  • Create New...