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Fresh Thief 4 cinematic


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#326 Springheel

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Posted 02 May 2013 - 11:10 AM

Hey Ish, long time no see! :)
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#327 demagogue

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Posted 02 May 2013 - 11:30 AM

Your comment is spot on AFAIC too.
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#328 jay pettitt

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Posted 02 May 2013 - 11:52 AM

Not to mention that it's a first person game.

Maybe there are lots of mirrors.

#329 Springheel

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Posted 02 May 2013 - 01:01 PM

Add to that the character wears a face mask... :rolleyes:

Anyway, now they're trying to say that the voice just didn't suit the character (which sounds ridiculous since the voice IS the character in many respects). Since they're clearly trying to go with a younger Garrett, they may have thought SR just sounded too old.
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#330 Melan

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Posted 02 May 2013 - 02:36 PM

Which is a pity. I would have loved to play Garrett in his old age.
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#331 demagogue

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Posted 02 May 2013 - 02:48 PM

Doing frenetic parkour? Careful what you wish for...

Reminds me of that scene in Indiana Jones 4, speaking of an Indy movie, where a CG aging Indy swoops around in a warehouse on his whip. I thought it looked absurd (and it wasn't even the most absurd sight in that movie; far from it. There was a trove of them). Granted, though, that that's different from a completely in-game character like Garrett. But since they seem committed to some frenetic parkour sequences, I think that was what decided it in the end.

I mean if they're going to nuke the fridge on the fiction anyway, is it better or worse Stephen Russel gets lassoed into it too?

Edit: Also speaking of which... Does everyone else also see some line that was crossed where mainstream AAA movies & games just turned gobsmackingly ridiculous, I mean off the charts mindnumbing -- and do you have a sense of when that line was crossed & what were the major triggers? Star Trek & Transformers 2 were 2009, Indy4 was 2008, Transformers 1 was 2007, Star Wars 3 & Call of Duty 2 were 2005... That's about where I'm seeing the line really starting to get crossed... Before that -- Doom 3 was 2004, and Call of Duty 1 was 2003 -- you're still in the zone of mere dumb exaggeration, but not quite the mind-numbing ridiculousness that was to come.

In any event, we're certainly neck deep in that culture now.
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#332 Obsttorte

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Posted 02 May 2013 - 04:44 PM

Which is a pity. I would have loved to play Garrett in his old age.

It became fashion (thanks demagogue ;) ) to "reboot" everythink. I also liked Tobey Magcuire as Spiderman, and there where dozens of enemies left he could fight, but neeh, REBOOT.

The destruction of the glyphs in T3 and therefore the "fall" (I don't know a better word) of the Keepers would have provided a solid foundation for a sequel, but neeh, REBOOT.
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#333 masterthief

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Posted 10 June 2013 - 04:12 PM

Thief E3 Demo Gameplay


#334 Obsttorte

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Posted 10 June 2013 - 04:18 PM

:o (There is no proper smiley that could express what I am feeling at the moment)
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#335 Outlooker

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Posted 11 June 2013 - 07:03 AM

So, while moving around you see Garretts hands.
This should mean he is either sleepwalking or has caught a bad case of zombiefication.
Or his character changed from the last games and he is now constantly longing to strangle somebody.
Maybe he is just looking forward to stealing things.

Either way, I think it's weird.


Edit:
HAHA, experience counter for headshots, bullet time for aiming infight arrows.
I think I know enough, then.

Edited by Outlooker, 11 June 2013 - 08:55 AM.

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#336 GameDevGoro

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Posted 11 June 2013 - 07:19 AM

What? They wanted immersion? So that's why they put in x-ray vision and things like that- that directly BREAK immersion!? REALLY!? I CANNOT fucking believe this shit! :angry:

#337 simplen00b

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Posted 11 June 2013 - 09:16 AM

So, while moving around you see Garretts hands.
This should mean he is either sleepwalking or has caught a bad case of zombiefication.

I can't get this kind of image out of my head: -
Spoiler

I actually liked the hands reaching out to do stuff - pressing buttons, opening/closing doors, even holding onto things when leaning - but the "I'm not doing anything so I'm going to impersonate a squirrel" hand thing is awful. As is the rest of the gameplay, really, which showed little ambition other than to hang on to Dishonored's coattails.

TBH, it's a bit of a relief. I can now allocate the brainspace that's been occupied with the question "Might T4 be any good?" with more useful activity.

Not sure what yet, but I'll work something out... :P
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#338 Obsttorte

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Posted 11 June 2013 - 01:51 PM

I can't get this kind of image out of my head: -

Can't post ... must laugh :D
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#339 Theothesnopp

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Posted 12 June 2013 - 04:28 PM

I was actually optimistic about thi4f, thinking it might actually be a descent game. That all changed, this is just.. bad. i feel sick.

Edit: im definately pirating this.

Edited by Theothesnopp, 12 June 2013 - 04:29 PM.





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