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#26 Dram

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Posted 26 February 2005 - 01:18 AM

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Edited by Dram, 26 February 2005 - 01:21 AM.


#27 Dram

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Posted 26 February 2005 - 01:22 AM

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#28 Dram

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Posted 26 February 2005 - 01:22 AM

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#29 Dram

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Posted 26 February 2005 - 01:22 AM

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#30 Dram

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Posted 26 February 2005 - 01:23 AM

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#31 Dram

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Posted 26 February 2005 - 01:24 AM

PS: Sorry Spar, I noticed now that it ruined the board layout, but only a bit ;) .

So there you have it folks. I put the emitters back in there btw, looks fagged without them ;)

EDIT: These ARE in-game btw. The ones in the air are by noclipping

Edited by Dram, 26 February 2005 - 01:25 AM.


#32 Corth

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Posted 26 February 2005 - 02:21 AM

I would hate to play that level with 9fps, but it does look good (especially with the emitters back in). Also if there were proper textures on it... but don't do that, it would take too long :P

I don't remember seeing that character model though. :o

now take what you learned and apply it for the dark mod! :ph34r:
I'm going to live forever, or die trying.

#33 Dram

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Posted 26 February 2005 - 03:22 AM

That character is on screen 2 and 3 out of the first six. The character is char_hazmat.




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