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building under Mac OS X?

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#101 texmex

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Posted 19 March 2013 - 04:40 PM

No, that's a known bug with the mission itself.

Then I'm down to zero bugs atm ^_^

#102 Shippy

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Posted 22 March 2013 - 09:25 AM

After a pm from malex, I've now got my textures problem sorted out.

The problem was that the required DOOM 3 assets were not also located in the base directory. Now I have the following structure:
~/Library/Application Support/Doom 3/base:
  pak00*.pk4  # New files copied from Doom\ 3.App/Contents/Assets/base
  ...

Edited by Shippy, 22 March 2013 - 09:26 AM.


#103 Bikerdude

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Posted 22 March 2013 - 10:28 AM

~/Library/Application Support/Doom 3/base:


During the little testing I have done I have found that the Doom 3 folder has to be in the following location

~/user.name/Library/Application Support/

#104 texmex

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Posted 04 April 2013 - 12:44 PM

During the little testing I have done I have found that the Doom 3 folder has to be in the following location

~/user.name/Library/Application Support/

Or symlink to it.

Edited by texmex, 04 April 2013 - 12:44 PM.


#105 Bikerdude

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Posted 04 April 2013 - 03:34 PM

yes that can be done, but we want to keep it as simple as possible for non-technical players.

#106 freyk

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Posted 28 August 2013 - 12:15 PM

I just want to say i'm also got 1.08 running on mac (mac osx, snow leopard, 10.6.8).

You dont need Malex984's gdb.sh to run darkmod.
Just extract Malex file, move tdm.app and tdm_game3.pk4 from the "release" folder to the darkmod folder, give the executable permission to file "Doom 3" inside the file TDM.app and afterwards launch TDM.app.

New Darkmod users, should do the following:
  • Install doom 3 for mac.
  • Download Darkmod 1.08 full package and Malex984's OSX10_6_i386.7z.
  • Go to your downloads folder.
  • Extract the darkmod package , select the extracted "darkmod" folder, hit edit > cut.
  • Go to your home folder > library > "Application Support" > "Doom 3".
  • in this Doom 3 folder, click edit > paste.
  • Go to your downloads folder.
  • Extract the "OSX10_6_i386.7z" package with an 7zip extractor.
    (for example the unarchiver).
  • Select the new extracted darkmod folder and go the "release" folder.
  • move files "TDM.app" and "tdm_game3.pk4" to the darkmod foder, by selecting them, edit > cut.
    Go to your home-folder > library > "Application Support" > "Doom 3 > darkmod".
    In the darkmod folder, click edit > paste.
  • Select spotlight, search for "terminal" and launch it.
  • run the following line in your terminal by copying the following line in the terminal and run it.
    Select the line, click edit > copy, select the terminal window, click edit > paste and hit enter:
    chmod uga+x "~/Library/Application\ Support/Doom\ 3/darkmod/TDM.app/Contents/MacOS/Doom 3"
    (you don't get an verbose message)
  • close the terminal.
  • Go the darkmod folder and launch "tdm.app".
Note: if you copy tdm.app to your applications folder, after step 14, and run from it, then texture problems will/may occure.

Edited by freyk, 07 September 2013 - 01:18 AM.






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