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Thief 2 fan patch - V1.19


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#126 demagogue

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Posted 26 March 2013 - 07:01 PM

I suggested in the TTLG thread that they ought to contact Eidos through an ombudsman, an independent & trust-worthy third party, under a condition of secrecy, so there can be back & forth and Eidos can sanction it, and they're "talking to" each other, but if push comes to shove their identities will be kept secret.
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#127 Chiron

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Posted 27 March 2013 - 03:52 AM

Well it is not like they haven't tried to talk to Eidos back when the first sourcecode surfaced and was given to Eidos, but then Eidos didn't do squad.
They ignored requests and played deaf. So I really doubt that Eidos is open for negotiations.

#128 New Horizon

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Posted 27 March 2013 - 05:47 AM

Well it is not like they haven't tried to talk to Eidos back when the first sourcecode surfaced and was given to Eidos, but then Eidos didn't do squad.
They ignored requests and played deaf. So I really doubt that Eidos is open for negotiations.


Plus they 'misplaced' the source after it was given to them.

#129 demagogue

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Posted 27 March 2013 - 11:56 AM

All true. The possible difference here is that the patch forces the issue a bit, since it unmistakably improves the game and has fans clammoring for it. What I thought they might negotiate wasn't the release of the sourcecode -- I don't know if their lawyers would let them even if they wanted to -- but I thought they might at least be able to sanction the patches themselves.

The patches still require people to have the game independently, so they might be on different legal footing than the sourcecode, nevermind they had to use the sourcecode itself to make them. Anyway, they've already reached out to us because of the patches, so it could be a step in the right direction at least.
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#130 elwing

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Posted 28 March 2013 - 01:49 AM

old news, but 1.21 now...

#131 Eldrad

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Posted 17 April 2013 - 02:39 PM

Sad to say the 119 patch appears to be corrupted and won't extract.

#132 Eldrad

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Posted 17 April 2013 - 02:43 PM

Wait it seems to be working!

#133 Bikerdude

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Posted 17 April 2013 - 03:29 PM

Another easier option is to download tafferpatcher for T2 and Tfix for T1, as both of these patch the game to the latest version of NewDark which is at v1.21 now.

#134 Eldrad

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Posted 17 April 2013 - 03:33 PM

I am trying that now as the last three downloads when extracted were not reconised. WHY? Because my computer is a ((*&^^^%##$ sometimes.

#135 Eldrad

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Posted 17 April 2013 - 08:06 PM

Well even the tafferpatcher as it was corrupted. :angry:
Oh well I give up.

#136 someTaff

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Posted 18 April 2013 - 01:07 PM

When Thief 2 will run on andriod!?
What excuse do we have not to sculpt, and sculpt, and sculpt, until the job is done?

#137 demagogue

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Posted 18 April 2013 - 01:16 PM

Wouldn't it be cool if T2 and TDM were made complaint for the occulus rift, and then the rift got pared down to a pair of goggles and earphones, and you could get the whole thing to run on something Android sized? I could just imagine keeping it in your pocket, putting it out, and having a wire going up to your goggles to play anywhere, anytime, and be totally immersed in that world.
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#138 plasticman

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Posted 18 April 2013 - 06:38 PM

Slowly failing to restrain my curiosity...

Does this NewDark thingy work on Win7? 64bit? Or even Linux? Multicore?

Should I try it?

#139 demagogue

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Posted 18 April 2013 - 07:16 PM

NewDark helps with compatibility with Win7 64bit, yes.
(Not sure about Linux, but it probably helps it run on an emulator.)
If you're curious, you should try it.

I mean it's still the classic T2 game... It's not like a new game. But there's just a lot of perks. Mantling is easier, textures can be a lot more highres, the number of polys available bumped way up, object limit bumped way up... A few old FMs can show it off, but it's the new FMs made specifically with NewDark that really show it off.
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#140 TheUnbeholden

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Posted 27 April 2013 - 01:32 AM

the original thief is also getting a HD texture pack in a few days,
http://www.moddb.com...hd-texture-mod/

#141 stumpy

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Posted 27 April 2013 - 04:10 AM

the 1.21 works on 64bit ( windows 7 ), and multicore, and hyperthreading (a option somewhere fixes it), and more than one graphics card well via nvidia cos I dont have the other graphics driver to test that, the only thing I've noticed is its a bit darker, probably to compensate for lcd monitors, and the sky works, cos it was broken with nvidia graphics.

#142 Diego

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Posted 27 April 2013 - 02:37 PM

I used to think companies didn't care about these old games, I mean it's not like they can profit with a 10 years old game, right? Well, they can. People can buy altered beast on PSN! this undermines my whole philosophy of playing emulators, what to say about leaked source of a much more recent game...

Edited by Diego, 27 April 2013 - 02:37 PM.


#143 TheUnbeholden

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Posted 02 May 2013 - 07:26 AM

damn, Gecko pulled a fast one. The gold HD texture pack is now TBD

#144 Oldjim

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Posted 02 May 2013 - 08:58 AM

?? TBD

#145 demagogue

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Posted 02 May 2013 - 09:13 AM

"To be determined"
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#146 SeriousToni

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Posted 02 May 2013 - 01:06 PM

So the stuff will take even longer? Gosh - I wrote him a message declaring my help on this ages ago but he refused. I want my hd texture pack and I want it now!
"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager




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