Jump to content


Photo

Fan Mission: Return to the City v3 for TDM 1.08 (12/11/2012)


  • Please log in to reply
72 replies to this topic

#1 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 12 November 2012 - 05:52 PM

Posted Image

Download links:
- skydrive
- bloodgate
- fidcal.com

Notes:
Updated the mission for 1.08 - extra Ai in certain locations so difficulty will be increased a tad, a couple of small bonus locations but be warned they are not easy, more variation in the sounds and some textures and have tweaked the perf again.

Build Time:
A few weeks

Info
You will need to update to 1.08 to play this, duh.. :-)

Enjoy

#2 Obsttorte

Obsttorte

    Scripting guru, Mapper

  • Active Developer
  • PipPipPipPipPip
  • 5485 posts

Posted 12 November 2012 - 05:56 PM

whoah, one of my favorites

beneath the optical ones, are there any "gameplay" changes were made? (yes/no question :rolleyes: )

Edited by Obsttorte, 12 November 2012 - 05:56 PM.

FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

End of shameless self promotion.

#3 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 12 November 2012 - 06:01 PM

beneath the optical ones, are there any "gameplay" changes were made? (yes/no question :rolleyes: )

yes :-), give it a while as Im still uploading it to the various mirrors..

(bloody forum hickup'd and committed the main post before I was finished editing it, grrr)

#4 Obsttorte

Obsttorte

    Scripting guru, Mapper

  • Active Developer
  • PipPipPipPipPip
  • 5485 posts

Posted 12 November 2012 - 06:10 PM

as english isn't my mother tongue I looked up wee and found piss :blink:

I guess it's some kind of proverb :P

looking forward to replaying it :rolleyes:
FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

End of shameless self promotion.

#5 Shadowhide

Shadowhide

    Advanced Member

  • Member
  • PipPipPip
  • 1282 posts

Posted 12 November 2012 - 06:54 PM

what happened to v2 under 1.08 ?

Edited by Shadowhide, 12 November 2012 - 06:55 PM.

Proceed with caution!

#6 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 12 November 2012 - 07:01 PM

what happened to v2 under 1.08 ?

This is v2, updated and improved to the point its now called v3.

#7 Shadowhide

Shadowhide

    Advanced Member

  • Member
  • PipPipPip
  • 1282 posts

Posted 12 November 2012 - 07:14 PM

ah ok,i thought something broke
Proceed with caution!

#8 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 8313 posts

Posted 12 November 2012 - 08:43 PM

Some of the models in RTTCv2 had black textures in 1.08.

Soo happy :)
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#9 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 8313 posts

Posted 12 November 2012 - 09:22 PM

I added the updated package to the Missions page via dropbox:

https://dl.dropbox.c...tothecityv3.pk4

https://www.dropbox.com/s/can4b9lla0r5g3j/returntothecityv3.pk4

Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#10 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 13 November 2012 - 02:56 AM

Some of the models in RTTCv2 had black textures in 1.08. And I added the updated package to the Missions page via dropbox:

Yeah its a minor bug in 1.08, where if you have an entity that has the skin arg but no skin specified you will get a black model. And thanks, I have added it to the list of mirrors, updated the official mirrors and updated the mission page on the website.

#11 lowenz

lowenz

    Advanced Member

  • Member
  • PipPipPip
  • 1732 posts

Posted 13 November 2012 - 05:08 AM

WHAT?! This one too! Awesome :ph34r:

Edited by lowenz, 13 November 2012 - 05:11 AM.

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#12 demagogue

demagogue

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 5311 posts

Posted 13 November 2012 - 06:54 AM

as english isn't my mother tongue I looked up wee and found piss :blink:

I guess it's some kind of proverb :P


Wee means "tiny" in English. The reason it gets used for piss is because it's a term you'd use for the little parts of little boys, like when a mother is talking to or about her young kid (their little wee wees) and then the stuff that comes out of them (wee). It sounds cute for kids or something. Now with that pleasant image in all our minds ... yeah, it means "small".
Posted Image

#13 Obsttorte

Obsttorte

    Scripting guru, Mapper

  • Active Developer
  • PipPipPipPipPip
  • 5485 posts

Posted 13 November 2012 - 06:58 AM

:laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh:

OK, got it, thanks
FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

End of shameless self promotion.

#14 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 13 November 2012 - 07:09 AM

Always wanted to know if/how an updated version would show up on the in game downloader - and it does :D and I know now

Edited by Oldjim, 13 November 2012 - 07:10 AM.


#15 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 13 November 2012 - 07:23 AM

It does because I uploaded it to the official mirror's(bloodgate/fidcal) and update the main mission page myself this morning before I left for work :-)

#16 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 13 November 2012 - 10:48 AM

Downloaded using the in game downloader and it is v2.1 is this correct or have I mucked something up

#17 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 8313 posts

Posted 13 November 2012 - 10:56 AM

I think the description text wasn't upgraded. :)

The mirrors have all been updated so if you delete the mission and re-download it you should have the latest version.
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#18 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 13 November 2012 - 11:00 AM

I think the description text wasn't upgraded.

Do you mean on the mission page on the website? oops I thought I did that.

#19 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 8313 posts

Posted 13 November 2012 - 11:47 AM

Do you mean on the mission page on the website? oops I thought I did that.


Inside the pack itself. I think this in the darkmod.txt

If it's not there already you should also include the:

Required TDM Version: 1.08

line.
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#20 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 13 November 2012 - 12:03 PM

Ah, yes I forgot to change the version text 2.1 o 3.0. I'll upload the corrected file to my skydrive and the official mirrors when I get home.

#21 Tels

Tels

    Mod hero

  • Member
  • PipPipPipPipPip
  • 15024 posts

Posted 13 November 2012 - 12:15 PM

Yeah its a minor bug in 1.08, where if you have an entity that has the skin arg but no skin specified you will get a black model. And thanks, I have added it to the list of mirrors, updated the official mirrors and updated the mission page on the website.


Could you please file a bug report? That sounds like the engine should handle empty skin args better. (Or is the arg in question "-"?)

Btw, the release date of the mission on the admin interface should better reflect the old (original) release date, not the one of the update (we'd better have a second field for "last updated"). Right now the original date is lost ...

Is the mission now already fixed? If so, I'd mirror it on swift-mazes.com, too.

Edit: Why not localize/prepare the mission for translation, either? Another lost opportunity for the international players :(
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

"Remember: If the game lets you do it, it's not cheating." -- Xarax

#22 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 13 November 2012 - 12:27 PM

  • Could you please file a bug report? That sounds like the engine should handle empty skin args better. (Or is the arg in question "-"?)
  • Btw, the release date of the mission on the admin interface should better reflect the old (original) release date, not the one of the update (we'd better have a second field for "last updated"). Right now the original date is lost ...
  • Is the mission now already fixed? If so, I'd mirror it on swift-mazes.com, too.
  • Edit: Why not localize/prepare the mission for translation, either? Another lost opportunity for the international players :(

  • Will do
  • ah ok, well we still have the date from the first post in the mission section of the forum etc.
  • nope, Im still at work.
  • Ah yes, but the only we will have with this is all the custome spacing and editing that Melan did. I will check back with him before I look into doing this.


#23 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 13 November 2012 - 02:44 PM

Ok, have uploaded the PK4 with corrected .TXT files to all the mirrors.

#24 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19693 posts

Posted 13 November 2012 - 02:56 PM

Could you please file a bug report? That sounds like the engine should handle empty skin args better. (Or is the arg in question "-"?)


- 0003262

#25 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 13 November 2012 - 03:33 PM

Slight glitch in the latest version
Spoiler

another one which may have been me
Spoiler

Edited by Oldjim, 13 November 2012 - 03:38 PM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users