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Community "Unusual Gameplay Contest"


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Poll: Unusual Gamplay Contest Template (7 member(s) have cast votes)

Unusual Gameplay Theme

  1. One Star (1 votes [14.29%] - View)

    Percentage of vote: 14.29%

  2. Two Stars (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Three Stars (1 votes [14.29%] - View)

    Percentage of vote: 14.29%

  4. Four Stars (2 votes [28.57%] - View)

    Percentage of vote: 28.57%

  5. Five Stars (3 votes [42.86%] - View)

    Percentage of vote: 42.86%

Gameplay Quality

  1. One Star (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Two Stars (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Three Stars (2 votes [28.57%] - View)

    Percentage of vote: 28.57%

  4. Four Stars (2 votes [28.57%] - View)

    Percentage of vote: 28.57%

  5. Five Stars (3 votes [42.86%] - View)

    Percentage of vote: 42.86%

Aesthetics (Visuals, Story, Audio)

  1. One Star (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Two Stars (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Three Stars (2 votes [28.57%] - View)

    Percentage of vote: 28.57%

  4. Four Stars (2 votes [28.57%] - View)

    Percentage of vote: 28.57%

  5. Five Stars (3 votes [42.86%] - View)

    Percentage of vote: 42.86%

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#201 Sir Taffsalot

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Posted 17 October 2013 - 12:15 PM

I was just looking at Mod DB and I see that Nbohr has listed my latest FM as part of the Unusual Gameplay Contest. It's not actually supposed to be an entry. I can see why Nbohr might have thought it was as it does have some surreal and whacky architecture and exhibits inside the museum. That been said, if you guys think it meets the criteria of the contest then I don't mind entering it. The only problem is that my poll hasn't been set up to reflect that of the Unusual Contest. To be honest I don't really care about winning anyway. If you guys would like my FM to be part of the contest just to boost the numbers up then it's fine by me.
"I believe that what doesn't kill you simply makes you... stranger"

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#202 gnartsch

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Posted 24 November 2013 - 06:14 AM

Any winner yet? Or is the contest still ongoing :blink:

#203 nbohr1more

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Posted 24 November 2013 - 06:41 AM

Voting will end on the last day of November.

I will amend the article to reflect that Sir Taffsalot is not a participant then as well.
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#204 Thiefette

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Posted 24 November 2013 - 10:10 AM

Voting will end on the last day of November.

I will amend the article to reflect that Sir Taffsalot is not a participant then as well.

Can you provide a full list of missions for this contest, I want to be sure I haven't missed doing any of them. Thanks.

#205 nbohr1more

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Posted 24 November 2013 - 10:32 AM

Contest Missions:

Builder's Blocks

Lich Queen's Demise

Not an Ordinary Guest


I was hoping that we'd also include Penny Dreadful, Lords and Legacy, and Requiem but it seems that the voting for these missions was either
non-existent or not in the correct format. Though Requiem would probably take the cake quite easily IMHO. I think Lords and Legacy would have
a good shot against Sotha's and Fieldmedic's entries.

Melan would've been sort of an underdog here as his mission is on the short side... but it's a damn good one so who knows how that would've played out.

Jesps... I can't say too much without revealing the surprise but I suspect the points for being "unusual"
would be negated by the voter's desire to have some traditional game-play. It would be a shame for him to be punished for living up to or exceeding the spirit
of the contest though.

I still haven't wrapped my head around NAOG. If it doesn't win, it will probably be some months before I decide whether any injustice was wrought. It's just plain huge.
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#206 Sir Taffsalot

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Posted 24 November 2013 - 03:30 PM

As awesome as Requiem and L&L Is, what is unusual about them?
"I believe that what doesn't kill you simply makes you... stranger"

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#207 nbohr1more

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Posted 24 November 2013 - 04:49 PM

True, nothing that unusual for those two other than "unusually good"...

L&L is a little bizarre from an architecture POV towards the end I must admit.

Requiem's high fantasy themes and framing some Builders as "good guys" kinda counts there too...

That's stretching for both I guess.
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#208 gnartsch

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Posted 24 November 2013 - 05:57 PM

"The Builders Blocks" would surely have had a chance to get a high rank with respect to the 'unusual gameplay' aspect.
But to be honest, it did not quite make it there in my opinion.
Spoiler

Not sure how much hard work went into scripting in order to make this game possible, but I wonder if a few more hourse spent on the controls might have turned it into something really cute.
Edit: What I am trying to say: I don't think departing from 'regular missions' is disrespected or punished by the voters.
But if an experiment doesn't work all that good...

Edited by gnartsch, 24 November 2013 - 06:07 PM.


#209 simplen00b

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Posted 24 November 2013 - 06:42 PM

Requiem's high fantasy themes and framing some Builders as "good guys" kinda counts there too...

I reckon it could qualify via
Spoiler
and ii) the Evil; if Sotha's concept of the Shadows in LQD counts as unusual (and it is), the Evil took that concept and cranked it up a fair bit.

The 'problem' with LQD and Requiem is that the unusual aspects were so well integrated into the story line, they may not have seemed as unusual as they actually were (if that makes sense). 'The Builder's Blocks', on the other hand, I'd say is extremely unusual, but only in strict TDM terms; in a broader gaming sense, it's actually pretty familiar.
Spoiler
The fact that you can play that in TDM is pretty cool - I just wonder if someone (with more imagination than I have) could take the concept and adapt it into an integrated puzzle challenge as part of a more 'traditional' TDM FM.

#210 Sir Taffsalot

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Posted 25 November 2013 - 02:19 AM

I will amend the article to reflect that Sir Taffsalot is not a participant then as well.


You don't have to remove me from the contest. I was just saying that as VFAT2 wasn't intended to be in the contest when it was released, the poll wasn't set up to include an unusual gameplay voting option. However, as I don't care about winning then I don't think that it's a problem. If you think my FM meets the criteria of the Unusual Gameplay Contest then I would love to participate. I've never been part of a TDM contest before.

Edited by Sir Taffsalot, 25 November 2013 - 02:20 AM.

"I believe that what doesn't kill you simply makes you... stranger"

The Joker

#211 Sir Taffsalot

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Posted 25 November 2013 - 04:09 AM

On second thoughts, if the poll doesn't reflect that of the contest then you would have no way of knowing what position it comes in. Unless it defaults to last place but that wouldn't be right. So I guess it can't be part of the contest even if it does meet the criteria :unsure:
"I believe that what doesn't kill you simply makes you... stranger"

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#212 Oldjim

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Posted 25 November 2013 - 06:29 AM

I haven't voted in this one yet as I really struggle with the unusual gameplay concept as the only really unusual one was the builders blocks and that wasn't my cup of tea at all.
Of the others they seemed to each have a number of novel parts but not really unusual - will go away and think a bit before voting

#213 nbohr1more

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Posted 25 November 2013 - 06:47 AM

Sir Taffsalot, create a new thread just to vote on the "unusual" aspect of your mission. I can then merge some of the criteria from your original thread and have it match up with the rest of the entrants.
Please visit TDM's IndieDB site and help promote the mod:

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#214 Sir Taffsalot

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Posted 25 November 2013 - 07:16 AM

I don't think that's going to work. Once I've left my comments and voted in the FM thread I never bother giving it a second thought. I would have thought most people the same.

Edited by Sir Taffsalot, 25 November 2013 - 07:17 AM.

"I believe that what doesn't kill you simply makes you... stranger"

The Joker

#215 gnartsch

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Posted 10 December 2013 - 05:38 PM

Hells bells! I just realized that this contest was started exactly one year ago already. :o
And we even do not know the winner. :rolleyes:

#216 Fieldmedic

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Posted 09 June 2014 - 08:16 PM

1,5 years later...been away for some time...what's new on the resolution?

#217 Digi

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Posted 09 June 2014 - 09:00 PM

{edit} answered my own question that was here earlier.

Anyway, I'm glad I stumbled onto this thread. I want to play Builder's Blocks now just to see what the "unusual" fuss is about.

Edited by Digi, 09 June 2014 - 09:39 PM.

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#218 nbohr1more

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Posted 09 June 2014 - 09:03 PM

My apologies. I got a little put-off by the low turnout on this one so I never tallied it. I'll try to do the numbers this weekend.
Please visit TDM's IndieDB site and help promote the mod:

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