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Cant frob a key after opening a drawer


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#26 Obsttorte

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Posted 09 January 2013 - 01:19 PM

3.

Instead of using a key entity u can use the specific model. Add the spawnarg "frobable" "1" on it. Now, with the key model still selected, go to the stim response editor. Go to the responses tab and add the response "frob". In there, add two effects. The first one is "frob", the target of this effect is the key entity which you should place in your blue room. The second effect is "remove", the target is "_SELF".

Just for the list. Someone should add a wiki entry for this, as this seems to be something an unexperienced mapper can get nuts on. IIRC there is already a wiki entry about the use of the target_setfrobable entity for the above mentioned purpose, so it may be a good idea to add this as an advice there.
FM's: Builder Roads, Old Habits, Old Habits Rebuild
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Mapping and Scripting: Apples and Peaches
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#27 Obsttorte

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Posted 09 January 2013 - 01:20 PM

BTW, very good work Watson. ;)
FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

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#28 Obsttorte

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Posted 09 January 2013 - 01:25 PM

http://wiki.thedarkm...s,_Chests,_etc.

This is an article from Fidcal, describing how to make your own chests and the usage of the target entity there. So it may fit here.
FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

End of shameless self promotion.

#29 grayman

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Posted 09 January 2013 - 02:32 PM

I added a section at the bottom of this page.

It seemed like the most appropriate place to put it.

#30 Bikerdude

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Posted 09 January 2013 - 03:59 PM

I added a section at the bottom of this page.

Anyone got a problem with me adding my frobtest map to the above wiki entry..? so people can see a visual representation of the issue etc.

I have attached the fixed map file, so any mappers in the future who stubble upon this thread can see how etc. Gman, just changing the4 frobbox to 0 did the trick - thanks guys for looking into and finding the fix for this. :-D

Attached File  frobtest_fix.zip.txt   32.1KB   32 downloads

#31 NeonsStyle

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Posted 28 March 2017 - 06:50 AM

Thank you Bikerdude, solved my problem :) 





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