Jump to content


Photo

Fan Mission: Old Habits (Rebuild) by Obsttorte 20/05/2013


  • Please log in to reply
137 replies to this topic

Poll: Mission Rating (29 member(s) have cast votes)

Gameplay

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Good (4 votes [13.79%])

    Percentage of vote: 13.79%

  3. Great (2 votes [6.90%])

    Percentage of vote: 6.90%

  4. Excellent (14 votes [48.28%])

    Percentage of vote: 48.28%

  5. Near Perfect (9 votes [31.03%])

    Percentage of vote: 31.03%

Story

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Good (7 votes [24.14%])

    Percentage of vote: 24.14%

  3. Great (12 votes [41.38%])

    Percentage of vote: 41.38%

  4. Excellent (9 votes [31.03%])

    Percentage of vote: 31.03%

  5. Near Perfect (1 votes [3.45%])

    Percentage of vote: 3.45%

Aesthetics

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Good (3 votes [10.34%])

    Percentage of vote: 10.34%

  3. Great (4 votes [13.79%])

    Percentage of vote: 13.79%

  4. Excellent (19 votes [65.52%])

    Percentage of vote: 65.52%

  5. Near Perfect (3 votes [10.34%])

    Percentage of vote: 10.34%

Vote Guests cannot vote

#126 Obsttorte

Obsttorte

    Scripting guru, Mapper

  • Active Developer
  • PipPipPipPipPip
  • 5338 posts

Posted 12 October 2015 - 02:02 AM

Thanks. Glad you liked it.


FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

End of shameless self promotion.

#127 llanita

llanita

    Member

  • Member
  • PipPip
  • 94 posts

Posted 24 November 2015 - 04:18 PM

Hi, I'm playing the updated one, and I just came across a really bad bug in the shed where the chapel key is.  Moving around was super hard, like it was really lagging. It's taking me forever to move from the hole to the door, now I'm outside and I'm still really really slow. The movements I make don't show up till a while later. I can still hear bottles moving around inside. 


fosig_zpshhfnjs18.png


#128 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 24 November 2015 - 05:16 PM

That is a known problem which came up in testing but I think it is a TDM problem rather than this mission specifically as it wasn't able to be fixed permanently



#129 llanita

llanita

    Member

  • Member
  • PipPip
  • 94 posts

Posted 25 November 2015 - 11:36 AM

Ok thanks 


fosig_zpshhfnjs18.png


#130 llanita

llanita

    Member

  • Member
  • PipPip
  • 94 posts

Posted 25 November 2015 - 03:10 PM

Finished. Really loved playing this FM.  Thanks 


fosig_zpshhfnjs18.png


#131 Obsttorte

Obsttorte

    Scripting guru, Mapper

  • Active Developer
  • PipPipPipPipPip
  • 5338 posts

Posted 26 November 2015 - 04:32 AM

Your welcome :)


FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

End of shameless self promotion.

#132 SuaveSteve

SuaveSteve

    Member

  • Member
  • PipPip
  • 26 posts

Posted 10 December 2015 - 08:02 PM

I enjoyed Old Habits and this does not seem to dissapoint either. I haven't finished but I've come across two points.

 

The bricks in the start jammed on me. I suppose with experience with these situations in other FMs, I should have learnt by now to frob and remove the top most one first and work my way down. There must be some way to make it more "smooth" though? Maybe only allow lower bricks to be frobbable when the top ones are clear? I don't know.

 

There seems to be an error on the map (intentional?). This wall should be a door:

 

Capture.PNG

 

 

Update:

 

Spoiler

 

Anyway, awesome mission.

 

 

 


Edited by SuaveSteve, 11 December 2015 - 08:05 AM.


#133 The Dark One

The Dark One

    Member

  • Member
  • PipPip
  • 121 posts

Posted 07 November 2016 - 06:25 PM

I hate to revive an old thread (again) but I have a question: How do you get through that dang shed? If I have to noclip it or something, so be it, but the only other option I can see is to take very bottle and piece out one by one, with the slightest error crashing my game and forcing me to reset my computer.


Because in mystery novels, the first suspect is almost certainly never the murderer. No matter how much unmovable evidence there is, it will all be smashed in pieces by the wrath of the remaining number of pages of the story.

 

-"The Evil Spirit of the Zushi Clan" from Virtual Carnal Pleasure by Yamada Fuutarou


#134 Obsttorte

Obsttorte

    Scripting guru, Mapper

  • Active Developer
  • PipPipPipPipPip
  • 5338 posts

Posted 08 November 2016 - 01:53 AM

Yeah, the shed is a bit buggy. The bottles were placed using an atdm:seed entity which can sometimes cause crashes. I guess you can only try, though. :(


FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

End of shameless self promotion.

#135 The Dark One

The Dark One

    Member

  • Member
  • PipPip
  • 121 posts

Posted 11 November 2016 - 02:46 PM

Obsttorte, on 07 Nov 2016 - 10:53 PM, said:

Yeah, the shed is a bit buggy. The bottles were placed using an atdm:seed entity which can sometimes cause crashes. I guess you can only try, though. :(

 

Eh, I can just noclip the door I need to get through (once I figure out how noclip works).

 

For what's it's worth, I'm enjoying this more than Old Habits 1. Less painful difficulty. :P


Because in mystery novels, the first suspect is almost certainly never the murderer. No matter how much unmovable evidence there is, it will all be smashed in pieces by the wrath of the remaining number of pages of the story.

 

-"The Evil Spirit of the Zushi Clan" from Virtual Carnal Pleasure by Yamada Fuutarou


#136 Obsttorte

Obsttorte

    Scripting guru, Mapper

  • Active Developer
  • PipPipPipPipPip
  • 5338 posts

Posted 12 November 2016 - 05:16 AM

Glad you liked it, and sorry for the circumstances.


  • The Dark One likes this
FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

End of shameless self promotion.

#137 esme

esme

    Member

  • Member
  • PipPip
  • 301 posts

Posted 22 June 2017 - 05:34 AM

Very enjoyable mission

 

A few minor things I noticed

 

Sometimes the guards seem to have trouble opening doors, they'd stop in front of a door, turn to the side, their legs would shuffle a bit then they'd turn back & manage to open the door, noticed this in the ground floor corridor by the kitchen a lot

 

Two money purses couldn't be frobbed,

Spoiler

 

I really hate guards who carry torches

 

And that was downright nasty in the crypt :D



#138 Obsttorte

Obsttorte

    Scripting guru, Mapper

  • Active Developer
  • PipPipPipPipPip
  • 5338 posts

Posted 22 June 2017 - 12:40 PM

Thanks :) Glad you liked it. Sorry for the frobbing issues.


FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
Sculptris Models and Tutorials: Obsttortes Models
My wiki articles: Obstipedia
Let's Map TDM YouTube playlist: ObstlerTube
Texture Blending in DR: DR ASE Blend Exporter

End of shameless self promotion.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users