Jump to content


Photo

Greenlight?

suggestion

  • Please log in to reply
10 replies to this topic

#1 FullMetalOrange

FullMetalOrange

    Newbie

  • Member
  • Pip
  • 6 posts

Posted 20 May 2013 - 04:51 PM

I'm really interested in this particular project and i was wondering (sorry if it was already discussed) if you guys have considered taking this to steam's greenlight when the standalone gets released, because i really think that this deserves more attention and that greenlight is a really good place to make your game known.

What do you think about this subject??

#2 grayman

grayman

    Master Builder, Coder

  • Active Developer
  • PipPipPipPipPip
  • 12564 posts

Posted 20 May 2013 - 06:49 PM

There have been a few discussions already about this.

Here's one.

Oh, you probably can't see that.

Anyway, perhaps someone will come along to discuss this.

#3 simplen00b

simplen00b

    Advanced Member

  • Member
  • PipPipPip
  • 612 posts

Posted 20 May 2013 - 06:58 PM

Try this one: http://forums.thedar...__fromsearch__1

#4 FullMetalOrange

FullMetalOrange

    Newbie

  • Member
  • Pip
  • 6 posts

Posted 20 May 2013 - 10:03 PM

ok, thanks a lot about the replies.

#5 simplen00b

simplen00b

    Advanced Member

  • Member
  • PipPipPip
  • 612 posts

Posted 21 May 2013 - 06:59 AM

Judging by the thread I posted, it looks like it's still on the cards for when standalone happens (and that seems to happening far more quickly than seemed possible last year). :smile:

I've been wondering whether TDM could announce itself as standalone once a certain number of FMs are playable in 2.0. Or would we want to wait until all FMs are ready? Just a thought.

#6 Sir Taffsalot

Sir Taffsalot

    Member

  • Member
  • PipPipPip
  • 1549 posts

Posted 21 May 2013 - 07:21 AM

Speaking as an FMA I'd feel very left out if TDM went standalone and bunch of FM's were playable except mine. I'd feel like i wasn't one of the cool kids who got invitied to the party. Anyone who's made an FM has made a huge contribution to TDM. Lets wait until all the FMs are playable in 2.0 so everyone can feel a part of the celebration once we go standalone.
  • PPoe likes this
"I believe that what doesn't kill you simply makes you... stranger"

The Joker

#7 demagogue

demagogue

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 5380 posts

Posted 21 May 2013 - 09:24 AM

Not sure you're asking the question the right way. We've already announced & had news posts that the aim of the next version is standalone. It hasn't been a secret, although granted we could always use more publicity. And it's going to actually be standalone when it's released standalone with 2.0. Until then, you're either talking about 1.8 or what's on SVN, both of which are sort of beside the point from the player's perspective.

The issue of the 2.0 compliant FMs is just a different issue. Hopefully all will be ready in time; I think it's possible since there's plenty of time & the fixes are relatively small issues (replacing textures). IMO 2.0 should be released when it's ready. Even if a few FMs weren't ready, this isn't too big a deal, I think. In what I've tested anyway, even FMs that are not 100% compliant are usually like 95% as they already are and perfectly playable in 2.0, and the missing 5% stuff isn't noticeable anyway. Only a very few don't open at all, and they're at the top of the list to get fixed.
Posted Image

#8 simplen00b

simplen00b

    Advanced Member

  • Member
  • PipPipPip
  • 612 posts

Posted 21 May 2013 - 12:09 PM

Yeah, I was wondering about the situation if a handful of FMs were going to have serious issues becoming 2.0 compliant (I'm thinking especially about werebeast/zombie models/animations - don't really know what I'm talking about but I get the impression they're the major hurdles to overcome) - if a few FMs were going to take months to sort out when 90% of the other FMs were ready, would we hold off until they were all sorted? However -

ST's response made me realise that I could be starting to generate unnecessary FUD* about a scenario that will hopefully not arise, and (if it does) we can deal with it then when we know what there is to deal with, rather than worrying needlessly about it now.

Sorry everyone. As you were.
:smile:

*Fear, uncertainty and doubt

#9 someTaff

someTaff

    Member

  • Member
  • PipPip
  • 332 posts

Posted 21 May 2013 - 01:49 PM

TDM 2.0 on Greenlight - great!
What excuse do we have not to sculpt, and sculpt, and sculpt, until the job is done?

#10 ungoliant

ungoliant

    Advanced Member

  • Member
  • PipPipPip
  • 1747 posts

Posted 09 June 2013 - 08:57 AM

Someone explain to me how Valve gets paid for distributing TDM 2.0 on greenlight if its free...?

#11 demagogue

demagogue

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 5380 posts

Posted 09 June 2013 - 10:04 AM

The more quality games Greenlight has available on it, even free, the more valuable it is for players to go to it and develop a loyalty to it, the more people will give money to the paid games. Similar thing with Steam generally.
Posted Image





Also tagged with one or more of these keywords: suggestion

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users