Jump to content
The Dark Mod Forums

TDM in The News


lowenz

Recommended Posts

Now, if this isn't a compliment. :)

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Link to comment
Share on other sites

@ Melan, can you kindly let the Codexer's know about things like "ambient light values", "lightgem offset" and the "visual acuity slider".

 

It seems they are taking pot shots at a Let's Play run:

 

http://www.rpgcodex.net/forums/index.php?threads/true-thief-4-is-released.86948/page-4

 

(my credentials don't work...)

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Link to comment
Share on other sites

@ Melan, can you kindly let the Codexer's know about things like "ambient light values", "lightgem offset" and the "visual acuity slider".

 

It seems they are taking pot shots at a Let's Play run:

 

http://www.rpgcodex....ed.86948/page-4

 

(my credentials don't work...)

 

Okay I replied but awaiting moderator approval lol. I don't post there much:

 

Joined: Aug 18, 2011

Messages: 3

I always assumed I'd taste like boot leather.

 

Link to comment
Share on other sites

Not sure if this is the right thread but an interview I did about my Thief-inspired novella just went up, and I got to name-drop TDM :smile::

 

http://www.digitalpubbing.com/an-interview-with-gelo-fleisher-author-of-shadowcursed/

  • Like 2

But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.

-Sun Myung Moon

 

My work blog: gfleisher.blogspot.com

Link to comment
Share on other sites

Interresting read. Personally I consider writing harder then mapping, simle because I'm bad at the first :P

 

Good luck with your future projects. I hope your books will sell good enough so there maybe will be a printed version of those in the future, giving me the chance to read them.

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Link to comment
Share on other sites

I did a render at 32x16k, but its a bit of a waste of space - alas, my lovely third world/ocean, you waste my rams.

 

Going to also adjust the point intensity later, they need to be lower in order to work better additively.

 

Edit: Upload done, hit that F5.

Edited by Serpentine
Link to comment
Share on other sites

Interresting read. Personally I consider writing harder then mapping, simle because I'm bad at the first :P

 

Good luck with your future projects. I hope your books will sell good enough so there maybe will be a printed version of those in the future, giving me the chance to read them.

 

When you buy a book from Amazon it comes w/ a cloud reader which lets you read it anywhere from the web, so need to have a Kindle or anything like that :smile:. Also, if you want, the Smashwords version can be purchased as a pdf.

But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.

-Sun Myung Moon

 

My work blog: gfleisher.blogspot.com

Link to comment
Share on other sites

I'm old school, I like my beer cold, my TV loud and my books printed. :)

  • Like 1

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Link to comment
Share on other sites

http://www.pcgamer.com/2013/10/20/mod-of-the-week-the-dark-mod-2-0/

 

Lockpicking is great fun, and probably my favorite activity. It relies on a combination of visual and audio cues, and the toughest locks must be picked based solely on how the tumblers sound while you’re futzing with them. Picking locks in The Dark Mod never feels like a chore or a repetitive minigame: it feels like a challenge, and it’s always rewarding when you’ve defeated the final tumbler and the lock pops open. Time doesn’t stand still while picking locks (or looking at maps, or doing anything, really), which means attempting to defeat a lock before a guard strolls by can be a nervy experience.
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • taffernicus

      i am so euphoric to see new FMs keep coming out and I am keen to try it out in my leisure time, then suddenly my PC is spouting a couple of S.M.A.R.T errors...
      tbf i cannot afford myself to miss my network emulator image file&progress, important ebooks, hyper-v checkpoint & hyper-v export and the precious thief & TDM gamesaves. Don't fall yourself into & lay your hands on crappy SSD
       
      · 2 replies
    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 7 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
×
×
  • Create New...