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Fan Mission: In A Time Of Need by kyyrma (2013/11/12)


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#1 kyyrma

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Posted 11 November 2013 - 08:53 PM

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Show spoiler for screenshots:

Spoiler


Map: In A Time Of Need
Version: 1.00
Released: 2013/11/12
Theme: Mansion
Author: kyyrma
Testing: Bridge, 161803398874989

In A Time Of Need is small-sized mansion level in which the player is tasked with stealing a cache of spice from the house of a seafaring merchant. It is my first and (at the time of writing) only FM.

The difficulty level is low to moderate, and the mission is well suited for new players accustoming to the world of TDM. For players looking for more challenge I suggest ghosting, as the level has been designed to lend itself well for that kind of playstyle.

The map and objective layout change slightly between "Normal" and "Hard" / "Expert" difficulty levels. If you want to experience all the content the level has to offer, I suggest you start by playing the map through on Normal and then move on to higher difficulties.

Download links:Installation:
  • Drop timeofneed.pk4 in you darkmod/fms/ folder
  • Run TDM and select New Mission. In A Time Of Need should now appear on the list of downloaded missions.
  • Install and play.
Known issues:
  • AI pathfinding can be slightly erratic at times
  • Outdoors can cause performance issues on low-end hardware
  • Sleeping AI can glitch through the bed if KO'd or killed
Thanks:
  • My testers Bridge and 161803398874989 whose input helped me shape the map into what it is today.
  • All the TDM devs for creating such a great game
  • Fidcal for creating the A-Z guide for beginners
  • All the people who contributed to my thread at the Editor's Guild

Finally, my hat off to the community that has produced so many high-quality missions and made TDM thrive. The bar has been set frighteningly high!

I'm really not one for numerical scores or polls, so I decided not have any for my thread. However I would appreciate any criticism, comments and feedback you may provide. Leave me a message in this thread :-)

Edited by kyyrma, 12 November 2013 - 04:52 AM.

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#2 demagogue

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Posted 11 November 2013 - 09:13 PM

Congrats on the release kyyrma!
As soon as I'm done with finals I'll be sure to play it.
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#3 nbohr1more

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Posted 11 November 2013 - 09:42 PM

Congrats! Will do some testing and update the wiki and mission page when I get a chance (if nobody beats me to it).
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Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#4 nbohr1more

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Posted 11 November 2013 - 09:59 PM

One thing, you don't need to place the pk4 in an FM sub-directory. When you copy the pk4 to the FMS directory it self extracts on install.

Mirror:

https://dl.dropboxus.../timeofneed.pk4


https://dl.dropboxusercontent.com/u/17706561/timeofneed.pk4


Added to the FM Page and Wiki

If you'll kindly supply a direct link to the actual pk4 I will remove my dropbox mirror and it will work in the mission downloader tool.

Biker will need to update the mirrors ;)

Edited by nbohr1more, 11 November 2013 - 10:23 PM.

Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#5 Goldwell

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Posted 11 November 2013 - 10:59 PM

Whoo going to give this a a playthrough right now :)

The Accountant
Part 1: Thieves and Heirs | Part 2: New In town

 

Shadows of Northdale Campaign

ACT I
 
Stand Alone Missions
Lord Edgar's Bathhouse | Spring Cleaning


#6 SirGen

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Posted 11 November 2013 - 11:20 PM

Gorgeous screenshots!

What a great first mission. I really like how the environment was so detailed. Makes me wanna make my first mission just a bit more.

Edited by SirGen, 11 November 2013 - 11:44 PM.

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Alberic is my sparring partner.

Whaddya mean, smiley faces aren't punctuation :huh:


#7 grayman

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Posted 11 November 2013 - 11:21 PM

Congrats on finishing your first map, kyyrma!
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#8 skacky

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Posted 12 November 2013 - 12:27 AM

New blood, heh. Congrats on the release!
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#9 Sotha

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Posted 12 November 2013 - 02:28 AM

Congrats!

I'll await eagerly for my opportunity to play this.
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#10 Goldwell

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Posted 12 November 2013 - 02:36 AM

I just finished the mission and I have to say it was very cool and I really enjoyed it. A great compact mission :)

Thanks for the upload and congrats on the first release!
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The Accountant
Part 1: Thieves and Heirs | Part 2: New In town

 

Shadows of Northdale Campaign

ACT I
 
Stand Alone Missions
Lord Edgar's Bathhouse | Spring Cleaning


#11 AluminumHaste

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Posted 12 November 2013 - 02:55 AM

That was a fun, quick little mission.
100% loot
Stealth score: 4
Time: 21:58

Hope to see more from you. :)
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I always assumed I'd taste like boot leather.

 

#12 kyyrma

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Posted 12 November 2013 - 05:05 AM

What a warm welcome! Thanks everyone! :D

If you'll kindly supply a direct link to the actual pk4 I will remove my dropbox mirror and it will work in the mission downloader tool.

Biker will need to update the mirrors ;)


Updated the OP post with correct links, thanks for pointing this out and taking the time to add it there!

Makes me wanna make my first mission just a bit more.


It's a lot of hard work and not quite as much fun at times as you would expect (think leaks, visportaling, monsterclipping...) but I still can't recommend it enough. Not many things beat how satisfying it is to finally release your own level :)

Edited by kyyrma, 12 November 2013 - 05:09 AM.


#13 Sir Taffsalot

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Posted 12 November 2013 - 06:35 AM

Congratulations on the release kyyrma!

Makes me wanna make my first mission just a bit more.


Go for it! if someone who's as useless with computers such as myself can make anything resembling a TDM FM, then I believe anybody with some time and patience can.

Edited by Sir Taffsalot, 12 November 2013 - 06:43 AM.

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#14 161803398874989

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Posted 12 November 2013 - 11:21 AM

Congratulations on the release!
You can call me Phi, Numbers, Digits, Ratio, 16, 1618, or whatever really, as long as it's not Phil.

#15 Melan

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Posted 12 November 2013 - 11:36 AM

An enjoyable first mission! It was solid in all respects, with enough loot-hunting, secrets, AI and well-written readables to feel fun throughout. I was careless and got spotted by multiple guards while casing the perimeter, and that added some extra challenge - but nothing too prohibitive.

Congratulations!
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#16 Oldjim

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Posted 12 November 2013 - 11:52 AM

Played on easy and was impressed for a first mission.
Now playing on medium and the differences are interesting.
OK completed on medium and hardest and I couldn't see much difference between the two harder levels bar the increased loot requirement - am I missing something
To summarise a very nice compact mission which is very suitable for a new player as the readables give detailed hints to find the hidden loot

Edited by Oldjim, 12 November 2013 - 12:15 PM.


#17 Loa4ever

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Posted 12 November 2013 - 11:52 AM

Gratz on the releasing.

#18 kyyrma

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Posted 12 November 2013 - 12:35 PM

Played on easy and was impressed for a first mission.
Now playing on medium and the differences are interesting.
OK completed on medium and hardest and I couldn't see much difference between the two harder levels bar the increased loot requirement - am I missing something
To summarise a very nice compact mission which is very suitable for a new player as the readables give detailed hints to find the hidden loot


Thanks for the impressions!

Regarding the difficulty, there is a change in the map when going from Normal to higher difficulties. The only difference between Hard and Expert is the loot limit however. I'm sorry if I worded that wrong in the OP post.

An enjoyable first mission! It was solid in all respects, with enough loot-hunting, secrets, AI and well-written readables to feel fun throughout.


I'm glad to hear someone appreciated the readables. I tried to add a bunch of mood-setting stuff despite the small scope of the level, just for the sake of immersion. My own favorite is the book that describes the various safe uses of spice.

---

For those of you who have already had the chance to play the mission on both Normal and Hard / Expert:
Spoiler

Edited by kyyrma, 12 November 2013 - 12:41 PM.


#19 AluminumHaste

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Posted 12 November 2013 - 12:40 PM

No I wondered where the spice was. Looked all around that room lol. It was a good mission.

I always assumed I'd taste like boot leather.

 

#20 Oldjim

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Posted 12 November 2013 - 12:50 PM

Actually I had the opposite reaction when playing on easy -
Spoiler
but then in the harder difficulty
Spoiler
I will try it again but this time ghosting without any black jacking as that will be a little more tricky

Edited by Oldjim, 12 November 2013 - 01:00 PM.


#21 kyyrma

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Posted 12 November 2013 - 01:05 PM

Actually I had the opposite reaction...


Spoiler


When building a level its really hard to try and put yourself in the shoes of all the different players out there. It's really interesting to hear all the different ways people play through the level, and in what order they pick up readables an such. I'm hoping to learn as much as possible from player feedback, and use that when the time comes to make another FM.

I know there are a few people out there who do Let's Plays of FMs. If at some point somebody would be willing to do one of In A Time Of Need, that would be really fascinating to watch.

Edited by kyyrma, 12 November 2013 - 01:07 PM.


#22 Sotha

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Posted 12 November 2013 - 01:19 PM

Hey hey!

Just played this and enjoyed it greatly. I especially liked the
Spoiler


I have to say that you have made The Perfect Beginner FM Author Mission. This is what people should strive for when they start with DR. Keep it small. Make it fun. Don't cram too much ideas into one mission, but keep it pure. Tune the aesthetics, performance, gameplay and plot into perfect balance. Give a map and choices for entries.

This mission was so solid, that I'm afraid I don't have much mapper advice to give to you. I do hope to see more from you! Thank you!
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#23 Oldjim

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Posted 12 November 2013 - 02:04 PM

Just to finish off with no black jacking and a really impressive first mission
Spoiler


#24 simplen00b

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Posted 12 November 2013 - 02:51 PM

Just played through on all levels, and can only back up what everyone else has said so far: really good, tight little mission.
Spoiler

Anyway, my near-OCD determination to go skybox-walking aside: well done again! Excellent first-time map which may even stir me into trying to go through the tutorial. Again. Thanks for your time and effort - much appreciated!

#25 kyyrma

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Posted 12 November 2013 - 03:18 PM

I have to say that you have made The Perfect Beginner FM Author Mission. This is what people should strive for when they start with DR. Keep it small. Make it fun. Don't cram too much ideas into one mission, but keep it pure. Tune the aesthetics, performance, gameplay and plot into perfect balance. Give a map and choices for entries.


Thanks, I really appreciate this coming from you Sotha. Some previous experience in programming has taught me that being too ambitious when still learning the ropes is a recipe for failure, so I'm glad I managed to restrain myself when building my first FM. I had quite a few features planned for the level which I decided to cut in favor of a smaller polished level.

Spoiler


Spoiler


Just played through on all levels, and can only back up what everyone else has said so far: really good, tight little mission.


I agree on difficulty. Of course the TDM community is a tough crowd, as most here are pretty much stealth gaming veterans :D

Spoiler

Edited by kyyrma, 12 November 2013 - 04:04 PM.

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