Jump to content


Photo

Fan Mission: Window of Opportunity by RJFerret (2014/01/01)

fan mission

  • Please log in to reply
55 replies to this topic

#1 RJFerret

RJFerret

    Advanced Member

  • Member
  • PipPipPip
  • 1066 posts

Posted 01 January 2014 - 12:18 AM

*
POPULAR

We didn't make the holidays (such a busy time of year) so here's a New Year's gift, an unusual little mission.

Window of Opportunity

Posted Image

Recover an item for a regretful trader out in a wilderness setting, and discover more!

Available within the in-game mission downloader or:
Download: http://www.thedarkmo...ndetails/?id=79
Alternative: https://drive.google...WTMzQXZtMVFBSG8

Some unorthodox gameplay on regular/ghost difficulties. (Arachnophobes might prefer short mode...) Please expect to need your lantern in regular and ghost modes! Short ("easy") mode is a smaller map, so if you are looking for areas others reference below, or 100% of the loot, you'll need to play on another mode.

I wanted to create my first mission before I became influenced by too many others' ideas, and limited myself to what has been done before. As such, this mission is not set in a city/town, and has some features that are likely to be provocative. There's a section some really like, which others don't, either way I kept it short to not last too long.

That being said, I hope you do find it fun! :-)

Special thanks to those who provided valuable testing and feedback: Goldwell, Kyyrma, plotzzz, 161803398874989, PPoe & Bikerdude (who also contributed a sound).

(Please remember spoiler tags to not expose things meant to be discovered by playing.) Like so:

[spoiler]secrets[/spoiler]

If you are having trouble finding the main objective, here's what to pay attention to in the mission for hints:
Spoiler


There is a spot it's possible to get stuck on the ground in the corner by the cliff/rockfall where there's a rope laying on the ground, please take care if you poke around there!

Edited by RJFerret, 10 January 2014 - 09:30 AM.
added link

  • Melan, PranQster, jaxa and 5 others like this
"The measure of a man's character is what he would do if he knew he never would be found out."
- Baron Thomas Babington Macauley

#2 grayman

grayman

    Master Builder, Coder

  • Active Developer
  • PipPipPipPipPip
  • 12156 posts

Posted 01 January 2014 - 01:12 AM

Congratulations!

I'll test this with 2.01 beta tomorrow.

#3 Goldwell

Goldwell

    Team Member

  • Active Developer
  • PipPipPipPip
  • 2238 posts

Posted 01 January 2014 - 04:25 AM

Congratulations on the release! :)

The Accountant Series
Part 1: Thieves and Heirs | Part 2: New In town


Lord Edgar Series
Lord Edgar's Bathhouse
 
Stand Alone Missions
Spring Cleaning


#4 PPoe

PPoe

    Member

  • Member
  • PipPip
  • 200 posts

Posted 01 January 2014 - 05:34 AM

Congratulation!! Perfect mission with great atmosphere and a few trully remarkable moments.. Must play for everyone!
He was sneeking silently in the night, moonlight was his enemy.
(Im not a native speaker, sorry for all miscleanous caused by my english..)

#5 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 01 January 2014 - 06:19 AM

Just started
I assume that you are English - no conking :D
Couple of minor points
Spoiler
I liked the fumaroles with the sound
It would have been useful if the edges of the ridge had been blocked - then I wouldn't have fallen off :blush:
Looking good so far

#6 Moonbo

Moonbo

    Advanced Member

  • Member
  • PipPipPip
  • 1063 posts

Posted 01 January 2014 - 06:23 AM

Hey RJFerret,

Just finished this mission, and really enjoyed it.

Pros:

Great sense of place. - With the unique setting and attention to detail, I really felt the world you were creating and wanted to find out more about it. Worldbuilding at it's best :-).

Solid fundamentals - with the exception of getting stuck in the geometry once or twice (and one place in the mines where the game locked up for a few seconds), everything from the sound, to the performance, to the patchwork was solid and pleasant to look at/listen to.

Clever Gameplay - From the setup of the AI in the camp to
Spoiler
was fun and interesting.

Cons:

Level design/loot goal setup -
Spoiler


Could have used more hints - I'm probably not the cleverest of players but I couldn't find the artifact without reading the spoiler in your first post. Also,
Spoiler


Really nice first mission, especially how you built the world and created a strong sense of place. Looking forward to more!
But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.
-Sun Myung Moon


My work blog: gfleisher.blogspot.com

#7 RJFerret

RJFerret

    Advanced Member

  • Member
  • PipPipPip
  • 1066 posts

Posted 01 January 2014 - 09:10 AM

Thanks for the kind words all! :-)

@Oldjim: Sadly, I'm from the States. *hangs head ;p And actually, one of those "minor points" is meant to be that way. :-)

Spoiler


Sorry you fell off, but as soon as I bump into an invisible wall my immersion shatters, I feel one should be able to fall/jump off if it appears you can!

@Moonbo: Aw, thank you, and now I'm self conscious about the sense of place in my work in progress, whereas this one started with that foundation. I'm not sure my next currently evokes it as much, but this is a great reminder and motivation to make efforts in that direction before I get lost in the minutiae. :-)

Spoiler


I know how you feel about needing spoilers, it seems most missions I have to do the same. I read a lot of comments on other missions of how people end up discovering things (and watched several gameplay videos of TDM missions). So I tried to make it discoverable via multiple methods (physical hint, physical exploration, object frob highlight, visual design, and readable--the latter increased per testers).

I did choose to err on the harder side in the mission, hence my providing spoilers in the release post, that way it's challenging for all, and those of us who don't find it for whatever reason have an available resource, while others don't have it too easy/given away in the game.

I'm not sure I hit the right balance here, as testers are likely more experienced players, so my judging their ability to find it or not might have been out of whack. I am glad I didn't restrict the stronger hints just to the easy/short level though.
"The measure of a man's character is what he would do if he knew he never would be found out."
- Baron Thomas Babington Macauley

#8 Loa4ever

Loa4ever

    Member

  • Member
  • PipPip
  • 193 posts

Posted 01 January 2014 - 10:31 AM

Congratz on the release :)

#9 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 01 January 2014 - 02:16 PM

Completed on ghost including the optional objective (that took a bit of thinking out) including getting all the loot
I needed the hint in the readable to find the ring but didn't need the spoiler to achieve the main objective
Perhaps the most difficult was
Spoiler
Overall a very interesting and different mission which I enjoyed.
Perhaps the loot objective on ghost was a bit too hard but at least it made me search everywhere
Regarding the cleft I reported earlier - I should have looked more closely as I can see the sky through it

Edited by Oldjim, 01 January 2014 - 02:17 PM.

  • RJFerret likes this

#10 gnartsch

gnartsch

    Member

  • Member
  • PipPip
  • 480 posts

Posted 03 January 2014 - 04:54 PM

Congrats & thanks for this fine mission!

The gameplay is really nice and well done.
A few comments after completing on Ghost.

Spoiler

Edited by gnartsch, 03 January 2014 - 04:55 PM.


#11 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 19154 posts

Posted 03 January 2014 - 05:03 PM

Uploaded the mission to the other mirrors.

@RJFerret, if you pm me with a d/l link to some screenshots I will upload them to the FM page.

#12 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 03 January 2014 - 05:04 PM

Killing the Spider Queen
Spoiler


#13 RJFerret

RJFerret

    Advanced Member

  • Member
  • PipPipPip
  • 1066 posts

Posted 03 January 2014 - 05:16 PM

Cool, and thank you!

I did put a lot of time in making sure going both ways was reasonable, but having done it so many times obviously gave me practice at doing it, sorry your experience wasn't as smooth Gnartsch.

That's one way of doing the spider queen in, there's at least one other method to achieve the same result too.

I'm pleased my efforts on the AIs worked well for you, thanks for sharing that. :-) (The horses I can't take credit for, I just included them, but I had fun toying with them too!)

My WIP includes horses too, although likely more involving.
"The measure of a man's character is what he would do if he knew he never would be found out."
- Baron Thomas Babington Macauley

#14 PranQster

PranQster

    Advanced Member

  • Member
  • PipPipPip
  • 1759 posts

Posted 03 January 2014 - 11:12 PM

Congrats! Will play this tonight :)

mageia.png Linux pranqster 4.13.12-desktop-2.mga7 #1 SMP Sat Nov 11 20:32:28 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux


#15 raymeld

raymeld

    Member

  • Member
  • PipPip
  • 421 posts

Posted 06 January 2014 - 10:02 AM

Do you have to
Spoiler


#16 161803398874989

161803398874989

    Member

  • Member
  • PipPip
  • 393 posts

Posted 06 January 2014 - 10:39 AM

Ray,
Spoiler

You can call me Phi, Numbers, Digits, Ratio, 16, 1618, or whatever really, as long as it's not Phil.

#17 JBERT

JBERT

    Newbie

  • Member
  • Pip
  • 7 posts

Posted 06 January 2014 - 02:46 PM

Hello,

I have found
Spoiler

But I don't know what I have to do with this unusual object...

And what do you mean by
Spoiler
?

Thanks a lot.

#18 gnartsch

gnartsch

    Member

  • Member
  • PipPip
  • 480 posts

Posted 06 January 2014 - 03:00 PM

I have found

Spoiler

But I don't know what I have to do with this unusual object...

Which unusual object??? Must be junk.

And what do you mean by

Spoiler
?

Quote:
Spoiler

The answer must be close by.

Edited by gnartsch, 06 January 2014 - 03:01 PM.


#19 Melan

Melan

    Contest Winner, Wordsmith

  • Campaign Dev
  • PipPipPipPip
  • 4415 posts

Posted 06 January 2014 - 04:57 PM

This is a really nicely realised mission. I already quite enjoyed the setting and the smart puzzles, but got completely sold in the side area. No kidding about
Spoiler


It was a pleasure playing the mission, and I hope to see more from you. :)
  • RJFerret likes this
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#20 JBERT

JBERT

    Newbie

  • Member
  • Pip
  • 7 posts

Posted 06 January 2014 - 05:04 PM

Which unusual object??? Must be junk.


Quote:

Spoiler

The answer must be close by.

Sure, but
Spoiler

For moire than one hour, I haven't progressed :unsure:

#21 RJFerret

RJFerret

    Advanced Member

  • Member
  • PipPipPip
  • 1066 posts

Posted 06 January 2014 - 05:33 PM

@jbert, the final spoiler in the original post at the start of the thread has your answer...

The unusual object doesn't need to be used, but what it appears like is a hint to what you seek. So don't get too hung up on it, but it matches what you want.


"The measure of a man's character is what he would do if he knew he never would be found out."
- Baron Thomas Babington Macauley

#22 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 06 January 2014 - 05:34 PM

Memory may be faulty but this should be a complete spoiler only to be read if having read the spoiler in the opening post you are still completely stuck
Spoiler

Edited by Oldjim, 06 January 2014 - 05:44 PM.


#23 raymeld

raymeld

    Member

  • Member
  • PipPip
  • 421 posts

Posted 07 January 2014 - 12:19 PM

Thank you very much 161 for taking the time to reply. I'll try that out soon.

#24 raymeld

raymeld

    Member

  • Member
  • PipPip
  • 421 posts

Posted 07 January 2014 - 12:56 PM

Ray,

Spoiler

Spoiler


#25 RJFerret

RJFerret

    Advanced Member

  • Member
  • PipPipPip
  • 1066 posts

Posted 07 January 2014 - 03:25 PM

Spoiler


Spoiler


Hope this helps!

Edited by RJFerret, 07 January 2014 - 03:25 PM.

"The measure of a man's character is what he would do if he knew he never would be found out."
- Baron Thomas Babington Macauley





Also tagged with one or more of these keywords: fan mission

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users