It's business, at an inn, over three nights.
Update 1.48 uploaded March 8th, 2014, one change: patches key rarely not being frobable in one of its possible spots
Big thanks to my beta testers: Airship Ballet, Kyyrma and AluminumHaste!
Development supporters of note: Sotha, Springheel and Obsttorte. Also thanks Sotha, for urinating in my mission. ;-)
And thanks Kyyrma for the title screen!
My appreciation to all forum/wiki contributors, without whom, this wouldn't exist.
Thanks to positive commenters on my previous mission too, extra motivation helps! :-)
Note this uses campaign features, what you use the first night, impacts subsequent nights. And to quote a tester, "...the level is maybe best experienced in more than one sitting". If you do pause between nights, please be sure to save, you can't begin partway through effectively. (If you accidentally start a night you already completed, just fail the kill objective to switch to another night.)
If your frame rates are too low facing the cemetery, please reduce your "Object Details LOD" setting.
It was designed with "AI Vision" set to "Forgiving", to be able to sneak through with minimal reactions, if you want more/less, adjust your settings accordingly.
There are several random, conditional aspects, and ways of going about things, so others might have slightly different experiences. Post here if you discover hidden objectives for extra points!
My condolences to loot completionists, I made a bit on the third night hard, you've got your challenge cut out for you! Speaking of which, there's a TDM bug that mission complete totals too high, here are the real amounts per night: 2026/970/202.
Oh, there is something that in the U.S. would be rated PG, in case you play with kids in earshot.
I hope you enjoy playing it, feel free to let me know you did, and I'm glad to respond to inquiries (like how stuff was done, nothing was scripted). (Note which night you are referring to if it's something specific.)
(Please remember spoiler tags to not expose things meant to be discovered by playing.) Like so:
[spoiler]secrets[/spoiler]Developed for TDM 2.01.
PS: Thiefette, good news, no spiders! Springheel, if you find an optional objective you can skip...you might find it immersion breaking. Others, no undead! There are a couple other interactive critters though. :-)
Edit note: Some posts below were from users of an unreleased version of TDM 2.02 which broke several things, they do not reflect regular game-play.
Edited by RJFerret, 06 June 2014 - 10:34 AM.