Just completed this FM and I have to say, compared to all the smaller FMs I've played this is a very solid first FM from you, Goldwell. Looking forward to the rest of this series for sure.
The voice acting was excellent. The audio cues where the player would frob something or enter somewhere and hear the main character speak where well done and well timed giving the player a sense of self, increasing immersion, and fleshing out the story for the player. Very well done.
The geometery and patrol routes fit the setting although they didn't provide much challenge for an experienced player. Still, a great mission for those players new to TDM.
I especially liked the freezer and office areas and the city streets section coming in to the housing area. You have a good attention to detail.
The audio, other than the voice work, was well placed and appropriate to the setting. It did what it should and nothing seemed out of place so you've done a good job also in this area.
There seems to be an issue with one or more of the ambient sounds or it could possibly be with my audio drivers, where there is a constant repetitive ticking going on when a certain ambient track is playing. Not quite sure what it is as its not the beginning or ending of the sound loop but something else. A bit distracting at times. Anyone else notice this? I noticed it mostly in the lower hallway in the manor. Could be an issue with the ambient sound itself, the info_location system or my audio drivers though I have noticed it prior when I was using onboard audio.
The texture work suited the locations and again, everything felt like it should and everything was put together believably, not distracting in any way and let the player focus on the objectives.
Other than the guard I mentioned earlier that was getting his circle on, the only 2 other bugs I noticed were:
1) the shelves in the kitchen in the small back room. The front vertical posts were not attached to the shelves.
2) in the back of the cellar there was an octagonal peach colored patch on the floor near the right side wall, next to the bottom right crate.
All in all a very solid first mission and definitely looking out for more FMs from you! Thanks!