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Fan Mission: Poets & Peasants by Digi (6/29/14)


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Poll: Poets Poll (23 member(s) have cast votes)

Gameplay: Enjoyment, Fun, Frustration, Boredom, etc. (1 is worst. 5 is best)

  1. 1 (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. 2 (4 votes [17.39%] - View)

    Percentage of vote: 17.39%

  3. 3 (8 votes [34.78%] - View)

    Percentage of vote: 34.78%

  4. 4 (11 votes [47.83%] - View)

    Percentage of vote: 47.83%

  5. 5 (0 votes [0.00%])

    Percentage of vote: 0.00%

Appearance: Visuals, Lighting, Textures, etc.

  1. 1 (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. 2 (6 votes [26.09%] - View)

    Percentage of vote: 26.09%

  3. 3 (13 votes [56.52%] - View)

    Percentage of vote: 56.52%

  4. 4 (4 votes [17.39%] - View)

    Percentage of vote: 17.39%

  5. 5 (0 votes [0.00%])

    Percentage of vote: 0.00%

Story & Text: Briefing, Readables, etc.

  1. 1 (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. 2 (3 votes [13.04%] - View)

    Percentage of vote: 13.04%

  3. 3 (9 votes [39.13%] - View)

    Percentage of vote: 39.13%

  4. 4 (7 votes [30.43%] - View)

    Percentage of vote: 30.43%

  5. 5 (4 votes [17.39%] - View)

    Percentage of vote: 17.39%

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#1 Digi

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Posted 29 June 2014 - 01:35 PM

*
POPULAR

Posted Image

Description:
Fleece the mansion of a former colleague that betrayed you. This is a relatively small, straightforward thieving mission set in an upper-class neighborhood.

Version:
1.0

File:
The mission is now available via the in-game downloader. If you need to download it separately, the link is below:
PK4: https://drive.google...dit?usp=sharing

Beta Testers:
Airship Ballet
RJFerret

Thanks:
First, to my excellent beta testers, who were prompt with responses and thorough with their testing. Several small but important gameplay tweaks came about as a result of beta testing, and the mission is better off for them.
Second, to Fidcal, who I've not had the pleasure of "meeting" on the forums. His incredible tutorial made this mission possible.
Third, to everyone who helped me out in small ways on the forums. Grayman graciously fixed a couple problems for me via PM, and several of you answered my questions in the Newbie thread.

Notes:
This is my first FM for any Thief game, and incorporates many of the techniques learned in Fidcal's A-Z tutorial (as well as a couple others I picked up along the way or during beta testing). It was intended as equal parts playable, fun mission, and as a way for me to learn how to make a functional level using DR. I'm happy with the result, and I hope you are too!

As a secondary note, from installing Dark Radiant to typing this sentence, it couldn't have been than two months. My hobby-level skills as a graphic designer and programmer undoubtedly helped some, but honestly most of it was just slogging through Fidcal's tutorial in my free time. Anyone can learn this quickly and create working, fun levels.

Preview Shots:
{note, some of these locations will look slightly different in the final version, as these were taken before beta testing}
http://imgur.com/a/AuxWJ

Edited by Digi, 29 June 2014 - 09:40 PM.

  • AluminumHaste, Melan, jaxa and 5 others like this
"Fancy burricks are afraid of dogs, if they encounter each other the dog barks and the burricks poop." - Thief: Deadly Shadows Game Designer

#2 lowenz

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Posted 29 June 2014 - 01:38 PM

Here we are :D

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#3 RJFerret

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Posted 29 June 2014 - 01:39 PM

As a tester, I must say this is one of the cleanest, well put together missions I've had the pleasure of checking out. It was playable and fun from the start.

Kudos for a rather nicely designed first mission Digi!
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"The measure of a man's character is what he would do if he knew he never would be found out."
- Baron Thomas Babington Macauley

#4 Digi

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Posted 29 June 2014 - 01:47 PM

I don't need the .zip file, do I? I edited it out and just left the PK4.

As a tester, I must say this is one of the cleanest, well put together missions I've had the pleasure of checking out. It was playable and fun from the start.

Kudos for a rather nicely designed first mission Digi!


High praise, coming from you. Thanks!
"Fancy burricks are afraid of dogs, if they encounter each other the dog barks and the burricks poop." - Thief: Deadly Shadows Game Designer

#5 RJFerret

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Posted 29 June 2014 - 01:54 PM

I don't need the .zip file, do I? I edited it out and just left the PK4.


Correct, folks simply drop the PK4 into the FM folder, the game does the rest (creates the "poets" folder, etc.) yw!
"The measure of a man's character is what he would do if he knew he never would be found out."
- Baron Thomas Babington Macauley

#6 lowenz

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Posted 29 June 2014 - 02:03 PM

Maybe it's too clean..... :P
Spoiler


Zoolander here :D
Spoiler

Edited by lowenz, 29 June 2014 - 02:04 PM.

  • SirGen and Digi like this

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#7 Digi

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Posted 29 June 2014 - 02:08 PM

Doors, schmoors. :-p

And the sign was actually one of the first things I made, with the expectation that the building itself (built from scratch) was going to look like an abomination and/or an affront against sanity. It was a hedge against my (lack of) architectural skills in DR at the time. The fact that the building looks functional actually ruins the joke a bit, though I left it in as a tribute to Fidcal.

Edited by Digi, 29 June 2014 - 02:13 PM.

"Fancy burricks are afraid of dogs, if they encounter each other the dog barks and the burricks poop." - Thief: Deadly Shadows Game Designer

#8 Airship Ballet

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Posted 29 June 2014 - 02:23 PM

Whoop whoop, far better than my first map made right after the tutorial. Playable, too, well done ^_^
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#9 grayman

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Posted 29 June 2014 - 02:39 PM

I really enjoyed this one. Good mix of timed sneaking and occasional brazen "catch me if you can" running. I had several "neener neener!" moments.

Nice job!
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#10 Loa4ever

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Posted 29 June 2014 - 03:12 PM

Gratz on release, i will play it :)
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#11 Bikerdude

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Posted 29 June 2014 - 03:44 PM

Now available via the in-game downloader, if someopne want to grab me some screenshots at 800*600 that would be great.

#12 Digi

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Posted 29 June 2014 - 03:55 PM

Now available via the in-game downloader, if someopne want to grab me some screenshots at 800*600 that would be great.


Awesome, thank you for putting it in the in-game options so quickly.

Edited by Digi, 29 June 2014 - 04:02 PM.

"Fancy burricks are afraid of dogs, if they encounter each other the dog barks and the burricks poop." - Thief: Deadly Shadows Game Designer

#13 Goldwell

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Posted 29 June 2014 - 05:58 PM

Good
Spoiler


Bad
Spoiler


Overall I really enjoyed this mission Digi and i'm keen to play your next mission :)
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The Accountant
Part 1: Thieves and Heirs | Part 2: New In town

 

Shadows of Northdale Campaign

ACT I
 
Stand Alone Missions
Lord Edgar's Bathhouse | Spring Cleaning


#14 SirGen

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Posted 29 June 2014 - 06:14 PM

The placement of lighting and shadows was great! I really like to have to wait for/create a Window of Opportunity :P to move from one shadow to another shadow; which you did so well in this mission. It was very intense to do so because the windows were so short. I had to improvise with
Spoiler
It was quite fun :laugh:

Thanks for the great mission Digi!
  • Digi likes this

Alberic is my sparring partner.

Whaddya mean, smiley faces aren't punctuation :huh:


#15 Digi

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Posted 29 June 2014 - 09:20 PM

Thanks guys; glad you enjoyed it!

Good

Spoiler


Bad
Spoiler


Good point about the sound. Once I sealed the house, I noticed the lack of ambient music, but didn't think to add something new. I'll keep it in mind for future reference.

The briefing did say Peasant was out for the night, so I'd be a bit worried if there were someone sleeping in the bed. But thanks for the comments, both in praise and critique.

Overall I really enjoyed this mission Digi and i'm keen to play your next mission :)


My next won't be for a while, unfortunately. I have some other projects, both personal and professional, that will take me away from TDM for several months. But I don't plan on this being my only mission, and I'm slowly trying to form cohesive ideas to turn into future levels.

Edited by Digi, 29 June 2014 - 09:20 PM.

"Fancy burricks are afraid of dogs, if they encounter each other the dog barks and the burricks poop." - Thief: Deadly Shadows Game Designer

#16 raymeld

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Posted 30 June 2014 - 04:41 AM

Well done Digi , something new I'll look forward to playing when I've time. :rolleyes:

#17 Lux

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Posted 30 June 2014 - 05:26 AM

Congratulations on first mission release!
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#18 Thiefette

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Posted 30 June 2014 - 10:39 AM

Congrats on the release of your first mission. Just finished playing it and found it enjoyable! Your use of
Spoiler
Thanks for your hard work and look forward to more from you. :smile:

#19 Oldjim

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Posted 30 June 2014 - 02:45 PM

Nice little mission completed with all the loot on ghost
Spoiler
Playing on 2.02 beta no problems

Edited by Oldjim, 30 June 2014 - 02:50 PM.


#20 Digi

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Posted 30 June 2014 - 03:42 PM

Thanks all!

Spoiler


Spoiler

Edited by Digi, 30 June 2014 - 03:42 PM.

"Fancy burricks are afraid of dogs, if they encounter each other the dog barks and the burricks poop." - Thief: Deadly Shadows Game Designer

#21 AluminumHaste

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Posted 01 July 2014 - 10:35 AM

Congrats man!

I always assumed I'd taste like boot leather.

 

#22 Abusimplea

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Posted 02 July 2014 - 09:11 PM

Nice Mission. Played it on hardest with stealth score 1 and some coins missing.
Spoiler


#23 Digi

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Posted 02 July 2014 - 09:50 PM

Thanks Abus. Some good comments, both good and bad. The only one that is a Catch-22 is the guard. Some have loved the challenge of it, which was intentional. It's one of those things where you just can't please every play style. But with such a small mission, I had to get creative in amping the difficulty a couple places.

Also, the generator isn't useless, though it's not needed for ghosting. ;-)

Edited by Digi, 02 July 2014 - 09:52 PM.

"Fancy burricks are afraid of dogs, if they encounter each other the dog barks and the burricks poop." - Thief: Deadly Shadows Game Designer

#24 Abusimplea

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Posted 03 July 2014 - 08:00 PM

But with such a small mission, I had to get creative in amping the difficulty a couple places.

For a harder challenge:
Spoiler


Ya may also open a "how to beef it up"-thread to get loads of other suggestions from all sides ;)

#25 raymeld

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Posted 04 July 2014 - 04:30 AM

Thank you digi , neat ( if brief ) little mission.




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