Jump to content


Photo

Briarwood Cathedral


  • Please log in to reply
96 replies to this topic

Poll: Briarwood Cathedral (40 member(s) have cast votes)

Gameplay: Enjoyment. Fun factor. Smooth Flow, ect. Versus bugs, Frustration, Boredom, framelag.

  1. Poor (1 votes [2.44%] - View)

    Percentage of vote: 2.44%

  2. Tolerable (2 votes [4.88%] - View)

    Percentage of vote: 4.88%

  3. Good (15 votes [36.59%] - View)

    Percentage of vote: 36.59%

  4. Excellent (17 votes [41.46%] - View)

    Percentage of vote: 41.46%

  5. Near Perfect (6 votes [14.63%] - View)

    Percentage of vote: 14.63%

Appearance: Visual pleasure, lighting, visual style, deduct for bad texturing, etc.

  1. Poor (1 votes [2.50%] - View)

    Percentage of vote: 2.50%

  2. Tolerable (2 votes [5.00%] - View)

    Percentage of vote: 5.00%

  3. Good (17 votes [42.50%] - View)

    Percentage of vote: 42.50%

  4. Excellent (17 votes [42.50%] - View)

    Percentage of vote: 42.50%

  5. Near Perfect (3 votes [7.50%] - View)

    Percentage of vote: 7.50%

Story and Text: Story, Text, Briefing. Graphic storytelling.

  1. Poor (1 votes [2.44%] - View)

    Percentage of vote: 2.44%

  2. Tolerable (1 votes [2.44%] - View)

    Percentage of vote: 2.44%

  3. Good (16 votes [39.02%] - View)

    Percentage of vote: 39.02%

  4. Excellent (23 votes [56.10%] - View)

    Percentage of vote: 56.10%

  5. Near Perfect (0 votes [0.00%])

    Percentage of vote: 0.00%

Vote Guests cannot vote

#26 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 03 November 2014 - 03:09 PM

@Thieving Barbarian

Posted Today, 12:52 PM
Is this going to be added to the ingame downloader soon? The zippyshare site isn't working for me, the download button does nothing (on Firefox/Linux).


I don't know. Let's ask Bikerdude.

@Bikerdude
Can you answer the above question. I've had two people ask me the same thing. :ph34r:
Thanks, Buck
Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#27 gnartsch

gnartsch

    Member

  • Member
  • PipPip
  • 486 posts

Posted 03 November 2014 - 04:28 PM

Very nice mission!
It seems that there was a bunch of custom stuff. Excellent!
Very enjoyable and creepy.

A few issues if you don't mind :
Spoiler


#28 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 03 November 2014 - 04:57 PM

@gnartsch

Thanks. Glad you enjoyed it.
Spoiler

Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#29 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 20281 posts

Posted 03 November 2014 - 05:25 PM

@Bikerdude, Can you answer the above question

Apologies folks, I completely forgot to do this, doing it now.

[done]

#30 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 03 November 2014 - 06:51 PM

@Thieving Barbarian

Biker has added to the TDM official site. You should be able to get it now. :)
Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#31 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 03 November 2014 - 06:57 PM

@Bikerdude Thank you!

@AluminumHaste
Spoiler

Thanks. I love the stained glass!
Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#32 AluminumHaste

AluminumHaste

    Darkmod Contributor

  • Development Role
  • PipPipPipPipPip
  • 6222 posts

Posted 03 November 2014 - 07:19 PM

Yeah I found the key already thanks anyways.

However now I can't find the key to get into the pagan area.

I always assumed I'd taste like boot leather.

 

#33 gnartsch

gnartsch

    Member

  • Member
  • PipPip
  • 486 posts

Posted 04 November 2014 - 02:19 AM

@AluminumHaste
Spoiler


#34 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 04 November 2014 - 07:41 AM

@AluminumHaste

Spoiler

Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#35 AluminumHaste

AluminumHaste

    Darkmod Contributor

  • Development Role
  • PipPipPipPipPip
  • 6222 posts

Posted 04 November 2014 - 08:05 AM

Dammit I got all the way to the end of that hallway and did look for something. I'll look again.

I always assumed I'd taste like boot leather.

 

#36 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 04 November 2014 - 08:07 AM

Sorry. LOL :P
Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#37 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 04 November 2014 - 09:22 AM

:huh: What pagan area - will need to go back and look as this is another bit I have failed on as well

#38 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 04 November 2014 - 12:13 PM

@Oldjim

Spoiler
:P
Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#39 Oldjim

Oldjim

    Uber tester

  • Member
  • PipPipPipPip
  • 2021 posts

Posted 04 November 2014 - 02:30 PM

But it was worth it to see the extra bits
One disappointment
Spoiler

Edited by Oldjim, 04 November 2014 - 02:40 PM.


#40 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 04 November 2014 - 02:50 PM

@Oldjim

You read my mind. That is where I was headed, when I had to wrap it up due to time constraints. I thought there was a cutoff date, but I was wrong. :huh:
Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#41 Melan

Melan

    Contest Winner, Wordsmith

  • Campaign Dev
  • PipPipPipPip
  • 4447 posts

Posted 04 November 2014 - 03:58 PM

I played the mission tonight, and it turned out to be quite a larger ride than anticipated! I have to say the early impressions weren't very good - terrain that looks climbable but isn't, getting stuck on geometry, a well you can't climb out of... BUT.

Persevering was rewarded with a mission that grew better, more detailed and much more complex as it went on. It is still not detail-heavy, but does what it needs to do. There are a lot of locations with obvious care (and sometimes I mean things like rope placement in the rooms, a crematorium, stuff like that), and, even in a mission with limited scope, you get that feeling of being lost in a large, hostile place. This is the main source of the horror element, which is actually not easy to accomplish. The use of the sound effects and customisation was a particular strong point, giving a very "Bonehoard-like" feel to the underground segment. The complexity also means rewarding exploration - there is much to do and some rather interesting ways of finding loot.

One thing that was kind of strange:
Spoiler


Anyway, for variety and ideas, this mission was nice to play, and by the time I explored most of it (probably not everything), it really grew on me. Thanks for making it! I wonder what you could accomplish in a full-length, full-detail tomb mission...
  • buck28 likes this
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#42 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 04 November 2014 - 06:34 PM

@Melan
Thank you sir. Yes, I do not know the secret of the skybox yet; but that is next on my list. Thank you for playing, and persevering. I appreciate it, along with your kind words.
Spoiler

Any how; I only had so much time to meet the deadline (I thought) or I would have done a few more things.
Thanks again. :)

Edited by buck28, 05 November 2014 - 07:57 AM.

Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#43 Tr00pertj

Tr00pertj

    Member

  • Member
  • PipPip
  • 295 posts

Posted 06 November 2014 - 08:08 PM

Well I must say, Hats off to you Buck28 and to the beta testers.

This map is well thought out, well planed and very engaging once you actually get inside and into the story. I played on the hardest difficulty and managed an enjoyable 3 or so hours. The game play really stood out with the crypt and water area. Impressive.
Spoiler

Absolutly loved it and hope to see your third. If this is your second then WoW.
Congats.

Edited by Tr00pertj, 06 November 2014 - 08:14 PM.

  • buck28 likes this

Laptop:Metabox P370SM3- Intel Core i7-4800MQ- 2x GTX780M SLI- 16G 1600Mhz- 500G Samsung mSata-1TB Hitachi HDD- 120Hz LG 1080p.Desktops:i75930k-2x GTX980 SLI-16G 2133Mhz-Evo120GSSD-Swift PG278Q1440p Gsync.Spare:AMD A10-7850K-APU-8G 1866Mhz-seagate 4TB-120G ssd. LoL Old:P75-1:1FSB-8M ram 512MB Maxtor HDD-1MB Cirrus Logic video chip-still got the parts somewhere?First PC-Tandy 512K Color computer.


#44 Airship Ballet

Airship Ballet

    Advanced Member

  • Member
  • PipPipPip
  • 1490 posts

Posted 06 November 2014 - 08:16 PM

Well I must say, Hats off to you Buck28 and to the beta testers.

All discarded hats go to Buck, actually: the map was pretty much how it is now when I got it.
  • buck28 likes this

#45 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 07 November 2014 - 09:11 AM

Tr00pertj on 06 November 2014 at 08:08 PM said:
Absolutly loved it and hope to see your third. If this is your second then WoW.
Congats


Thank you :excl: I really am glad you enjoyed it. As far as a third? I need to go to school on some techniques first. Such as the outside skybox's. :blink:
And you are right. Without quality Beta Testers like AB the maps would suffer tremendously. ;)
Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#46 MVT

MVT

    Member

  • Member
  • PipPip
  • 47 posts

Posted 07 November 2014 - 12:44 PM

My copy of the mission seems to be behaving strangely. Throughout the game I see rectangular solid back boxes that don't seem to have any function and with which I cannot interact The most strange of these seems to be floating in mid-air above the horse in the courtyard. There are what appears to be two nails floating nearby. If I shoot a bonehead arrow at the box, it just goes right through and breaks on the wall behind the box. If I hit a nail, the arrow interacts with it. I am pretty sure this isn't supposed to be part of the mission.

#47 buck28

buck28

    Member

  • Member
  • PipPip
  • 277 posts

Posted 07 November 2014 - 12:55 PM

@MVT

Never heard of anything like that before. Sorry to hear that. Something odd is going on for sure. Maybe uninstall the mission; delete the folder, then do a new download and install?
Are you using the newest version of DarkMod? :unsure:
Quando omni flunkus moritati" ("When all else fails, play dead")
Halloween Contest Winner 2014

#48 MVT

MVT

    Member

  • Member
  • PipPip
  • 47 posts

Posted 07 November 2014 - 12:59 PM

Actually, the effect looks cool if one could figure out how to use it. I thought it was a game puzzle for a while. Will try the propose cure shortly.

#49 Tels

Tels

    Mod hero

  • Member
  • PipPipPipPipPip
  • 15024 posts

Posted 07 November 2014 - 02:14 PM

Black floating boxes usually mean an entity could not be loaded and it is usually either an outdated version of the mod, or a corrupt file.

Updating the mod again and re-downloading the mission will probably help.
  • AluminumHaste and buck28 like this
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

"Remember: If the game lets you do it, it's not cheating." -- Xarax

#50 MVT

MVT

    Member

  • Member
  • PipPip
  • 47 posts

Posted 07 November 2014 - 04:23 PM

Cannot get mission to complete. Playing at expert level with TDM 2.01. All objectives shown as complete except
Spoiler





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users