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Fan Mission: The Golden Skull by Sotha (2015/10/24)


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Poll: The Golden Skull (32 member(s) have cast votes)

Appearance

  1. 1 (Poor) (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. 2 (Could be better) (1 votes [3.12%] - View)

    Percentage of vote: 3.12%

  3. 3 (Average) (5 votes [15.62%] - View)

    Percentage of vote: 15.62%

  4. 4 (Good) (18 votes [56.25%] - View)

    Percentage of vote: 56.25%

  5. 5 (Great) (8 votes [25.00%] - View)

    Percentage of vote: 25.00%

Gameplay

  1. 1 (Poor) (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. 2 (Could be better) (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. 3 (Average) (3 votes [9.38%] - View)

    Percentage of vote: 9.38%

  4. 4 (Good) (24 votes [75.00%] - View)

    Percentage of vote: 75.00%

  5. 5 (Great) (5 votes [15.62%] - View)

    Percentage of vote: 15.62%

Halloween

  1. 1 (Poor) (1 votes [3.12%] - View)

    Percentage of vote: 3.12%

  2. 2 (Could be better) (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. 3 (Average) (5 votes [15.62%] - View)

    Percentage of vote: 15.62%

  4. 4 (Good) (17 votes [53.12%] - View)

    Percentage of vote: 53.12%

  5. 5 (Great) (9 votes [28.12%] - View)

    Percentage of vote: 28.12%

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#1 Sotha

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Posted 24 October 2015 - 03:28 PM

*
POPULAR

fzNrkkj.jpg

The Golden Skull

 

Briefing:
 

Life has been hard for us after we ran away with my beloved Emily. From the distance, the City looked like it was full of opportunities, but now that we are here... I do not know. No work, no money, no food, the rent is overdue. Soon we will be living in the streets with the cutthroats. Poor Emily, please forgive me. This is not the life I promised you.

 

Fortunately for us, Emily got a temporary job as a helper maid in Lord Mosfort's Manor. This will not solve our financial problems, but presents a much needed opportunity. Lord Mosfort is an eccentric noble, who has filled his home with valuables.

 

Of particular interest is the fabled Golden Skull, which is on display in the main hall of Manor Mosfort. If we could run away and sell it, we would be well off for quite a while. We both know it is wrong: we are no thieves. But we are survivors. We must do this or we die in poverty.

 

My original plan was so simple, I didn't think anything would go wrong. Emily could move in the Manor freely and was supposed to investigate if there are any security measures protecting the Skull. And then, when we would be ready, we would strike.

 

But last night she didn't come home after work and I'm worried sick.

 

I'm breaking into the manor tonight. The plan is to get Emily out, grab the Skull and as much loot as we can carry. Desperate times call for desperate action.

 

 

Info:

This is my entry for the 2015 Halloween speedbuild contest. This mission was built from scratch in 16 hours between 19.10.2015 and 24.10.2015. I did use some modules I had made previously, but retextured them for this mission. Also, I did have an unused custom AI lying around which was put into the mission. Everything else was created during the contest.

 

Big thanks to Goldwell for his voice acting, and bulbastre on freesound.org for custom sound (127005).

 

Enjoy!

 

Link:

https://drive.google...iew?usp=sharing

 

*Reserves a room in the Asylum for Burned-out TDM mappers.*


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#2 Oldjim

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Posted 24 October 2015 - 04:08 PM

The download shows up as a number of separate files/folders not as a single pk4 file

Attached Files



#3 Sotha

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Posted 24 October 2015 - 04:11 PM

There is a download button in the top part: the arrow downwards witha line. Clicking that should get you the .pk4 file.
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#4 Oldjim

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Posted 24 October 2015 - 04:12 PM

Bollocks - I missed that :blush:



#5 grayman

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Posted 24 October 2015 - 04:35 PM

"we ran away with my beloved Emily"

 

??

 

How many people ran away?



#6 Oldjim

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Posted 24 October 2015 - 04:50 PM

Haven't finished yet but I loved the twist after I found Emily

I haven't seen that particular result before



#7 Nightcrawler

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Posted 24 October 2015 - 05:44 PM

How inventive! Didn't expect a storyline like this!



#8 VanishedOne

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Posted 24 October 2015 - 07:22 PM

Spoiler


Some things I'm repeatedly thinking about...

- louder scream when you're dying


#9 Bikerdude

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Posted 24 October 2015 - 07:26 PM

I will add the mission to the FM page later tomoz, as its 01:26am and Im knackered.

 

Done



#10 grayman

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Posted 24 October 2015 - 08:09 PM

Spoiler


#11 Abusimplea

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Posted 24 October 2015 - 10:23 PM

Was a nice small mansion mission and i found no bugs. Only the player's voice was too loud.

I am once more impressed by the small amount of time it seems to take for an experienced mapper to make something enjoyable.

 

Played on hard (but guess by the time spent building that there is no difference between difficulties anyway):

Spoiler

Edited by Abusimplea, 24 October 2015 - 10:25 PM.


#12 nbohr1more

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Posted 24 October 2015 - 11:34 PM

Fantastic for a small focused mission release!

 

Spoiler

Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#13 RPGista

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Posted 24 October 2015 - 11:43 PM

That was fast! Definitely goona take a look. ;)



#14 Cambridge Spy

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Posted 25 October 2015 - 05:03 AM

Here's a playthrough of this mission:

 


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"Let me guess - little blue men with three heads stole your sweetroll?"

#15 Loa4ever

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Posted 25 October 2015 - 08:37 AM

Hello,

I have tried this mission and I like it :) also, my first ghostable mission on drakMod XD yet... I have to find the 250 lot that I'm missing. Keep on good work Sotha.


Edited by Loa4ever, 25 October 2015 - 08:38 AM.


#16 AluminumHaste

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Posted 25 October 2015 - 09:39 AM

Come on people, use your eyes, there's like 4 things you can click on:

 

Attached File  Untitled-2.png   21.6KB   3 downloads


I always assumed I'd taste like boot leather.

 

#17 Petike the Taffer

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Posted 25 October 2015 - 10:52 AM

Congratulations to the release, Sotha. :-)

 

I'll play this as soon as I finish Requiem.


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#18 nbohr1more

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Posted 25 October 2015 - 10:52 AM

Take it easy on your elders AH (his username is not "punk_kid_jim" ), this isn't Rage3D ya know. :P


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Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#19 AluminumHaste

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Posted 25 October 2015 - 11:44 AM

I do get angry a lot :P


I always assumed I'd taste like boot leather.

 

#20 Sotha

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Posted 25 October 2015 - 01:03 PM

I do get angry a lot :P

 

Ah! Excellent recruitment material, then?

fear-is-the-path-to-the-dark-side-fear-l


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#21 Oldjim

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Posted 25 October 2015 - 02:16 PM

Finished with no KO's on hardest - whatever that means

Given that the second lockpick needs to be bought can the mission be completed without it

Spoiler
EDIT Played again and this time both lockpicks were in the starting gear - most odd


Edited by Oldjim, 26 October 2015 - 12:57 PM.

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#22 Goldwell

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Posted 26 October 2015 - 11:23 AM

Fantastic little mission Sotha! Amazing that you built that in just 19 hours 16 hours!

 

Spoiler


Edited by Goldwell, 26 October 2015 - 01:20 PM.

The Accountant Series
Part 1 (coming soon) | Part 2: New In town


Lord Edgar Trilogy
Lord Edgar's Bathhouse | Lord Edgar's Disappearance | Lord Edgar's Estate
 
Stand Alone Missions
Spring Cleaning

#23 Oldjim

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Posted 26 October 2015 - 11:39 AM

Re above spoiler

Spoiler


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#24 Sotha

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Posted 26 October 2015 - 12:35 PM

Fantastic little mission Sotha! Amazing that you built that in just 19 hours.

 

Ahem.. Sixteen hours, dear sir. ;)

 

I'm very glad people have received the mission so well! Thanks!


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#25 Cookie

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Posted 26 October 2015 - 02:56 PM

Spoiler


Edited by Cookie, 26 October 2015 - 03:00 PM.





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