Okay, this'n would be my pick for Best in Show for this contest.
Some reflections on my scores:
Nice and grimy, architecture is interesting to explore and has quite a believable organic feel. Some minor quibbles keeping it from full points include the use of the bland stock TDM skybox, which I've never liked, some minor Z-fighting and and a few decals poking out on opposite sides of walls.
In actuality a 4, but a point docked for sub-par performance. The clocktower in particular dropped my framerate into single digits. Of course, my paleolithic hardware is partly to blame, but the vast majority of TDM missions run without complaint for me, and poor performance is something of an unfortunate trademark of your otherwise brilliant missions, so...
Other than that, the aforementioned exploration and atmosphere are top notch as always, AI challenge felt just about right, and the rats (triumphant) actually proved something more than mere window dressing:
Ehh, nothing wrong as such, I just happen to find the Dark Mod zombies very unscary, and the spook factor kind of falls down flat because of that foundation. Some nice touches though, such as
and the readables were well written as always.
Although, that one font can just feck off.