Jump to content


Photo

The Assets of Aosys


29 replies to this topic

#26 SeriousToni

SeriousToni

    Beginner Contest 2012 Winner

  • Member
  • PipPipPipPip
  • 2187 posts

Posted 19 October 2016 - 01:33 AM

MUCH better! ^_^


"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#27 Aosys

Aosys

    Member

  • Member
  • PipPip
  • 156 posts

Posted 15 December 2016 - 10:46 PM

*
POPULAR

Hey all! Fleshy bed skins have now been fixed (and get a new skin to boot). Now they act and sound like cloth:

 

https://drive.google...ZWR1MnVSdGF5Zm8

 

.mtr definitions are currently geared to my custom textures folder structure; they'll likely have to be adjusted for your own usage.

 

Spoiler

  • Bikerdude, Tarhiel, Dragofer and 7 others like this

#28 Anderson

Anderson

    Advanced Member

  • Member
  • PipPipPip
  • 666 posts

Posted 25 December 2016 - 05:45 PM

That's class beds. Up for 2.06?



#29 Bikerdude

Bikerdude

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 18089 posts

Posted 26 December 2016 - 06:01 AM

Will get them added to the SVN..



#30 Aosys

Aosys

    Member

  • Member
  • PipPip
  • 156 posts

Posted 26 December 2016 - 09:56 PM

Just some notes on the bed fix:

 

- The two textures are currently set to noshadows, since that's what the original texture had. If this isn't correct for these particular models, feel free to delete the line in the .mtr

- It appears that the .skin also fixes some awning models that used the same fleshy texture before (:

- This doesn't replace the old, fleshy skin, it adds two new ones with new materials





Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users