Jump to content


Photo

Crucible of Omens: Behind Closed Doors - by Bikerdude & the Crucible Team (updated 18/12/2015)


  • Please log in to reply
307 replies to this topic

#301 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 20281 posts

Posted 04 July 2018 - 01:37 PM

If there are no bug I have no problem with it replacing the one on the mirror.


  • nbohr1more likes this

#302 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 9096 posts

Posted 04 July 2018 - 03:26 PM

I'm gotta do the 4th o' July thing tonight but I'll try to get the mirrors updated tomorrow.

 

One thing I'm conflicted on is the narrator voice.

 

I could add the no_efx flag to the sound shader def so that it does not reverb but sometimes it's pretty damned cool

to hear that narrator with reverb... Now I want a cvar to toggle this choice... LOL.


Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#303 New Horizon

New Horizon

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 13853 posts

Posted 04 July 2018 - 04:01 PM

I would say since it's not meant to be environmental, then it shouldn't have reverb.  The original intent should be upheld.


  • Bikerdude likes this

#304 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 20281 posts

Posted 04 July 2018 - 04:50 PM

I would say since it's not meant to be environmental, then it shouldn't have reverb.

+1, if a user want reverb they can use a cvar etc.



#305 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 9096 posts

Posted 06 July 2018 - 01:52 AM

This mission now officially has EFX reverb.

 

Go to the in-game mission downloads page and look for the update.


  • Bikerdude and Anderson like this
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#306 Thiefette

Thiefette

    Member

  • Member
  • PipPip
  • 365 posts

Posted 18 August 2018 - 05:15 PM

I know I'm late to the party, lol, but finally got a chance to play this. First off, Congratulations to Bikerdude and the creators of this awesome mission. :) I've heard about it for a long time and finally, finally got to enjoy it.

Spoiler

All in all, it was well worth the wait. Looking forward to the rest of them. Thanks for everyone's hard work :)


  • Bikerdude and Anderson like this

#307 Bikerdude

Bikerdude

    Mod hero

  • Member
  • PipPipPipPipPip
  • 20281 posts

Posted 19 August 2018 - 03:16 AM

  • Don't think it was possible to get to the other side of the map (passed Shingle Plaza), am I wrong? 
  • Frob and path finding issues.
  • Correct, the other side of that map is is mission 1: Restless, but as the campaign is no longer being worked on there is no guarantee it will get releases as it is. Melan has adopted the mission and may end up changing or removing parts of the map to suit the original story that cam with this map before it was added to the campaign.
  • If... I ever do a bug fix fun of this map I will address those issues.

  • Thiefette and Anderson like this

#308 NeonsStyle

NeonsStyle

    Advanced Member

  • Member
  • PipPipPip
  • 1424 posts

Posted 22 August 2018 - 03:24 AM

i went in to play this again today. I have to say, the super sensitive AI visual and hearing acuity ruins the level. Crouched,

creeping; by the guard at the ladder in the end of the canal (opp warehouse), was alerted repeatedly by a step crouched,

and I found the same thing throughout the AI in the level. In the end, it just spoiled it. I've played this before, and it's an awesome

level, but I'm guessing the AI have been tweaked, because now I just find it frustrating rather than enjoyable.


I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:
 
https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedar...2017-update-16/

 

 

 





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users