Fan Mission: Mother Rose by grayman (2016/01/01)
Posted 23 January 2016 - 08:16 AM
Meant to say agree with all of that , and as an older player found it difficult because of that and subseauently gave up. I was enjoying it until the ghost got involved , never did find the secret ways. I won't rate it for that reason. Thanks though for making it Grayman.
Posted 06 February 2016 - 06:24 PM
This little mission it's so beautiful. Creepy and ultra tense atmosphere, with very simple tasks to do. I really enjoyed!
Thank you Grayman!
Posted 06 February 2016 - 09:10 PM
You're welcome! Glad you enjoyed it.
- Anderson likes this
Posted 23 April 2016 - 03:49 PM
It's very nice, very well structured in layers for a swift but pleasant experience.
Edited by Anderson, 23 April 2016 - 03:57 PM.
"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...
- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.
Posted 06 December 2016 - 01:57 AM
Thanks for making the mission, grayman! Some quick post-completion notes...
Edited by Darkness_Falls, 06 December 2016 - 01:58 AM.
Posted 10 April 2017 - 08:49 AM
This fan mission was really surprising for me!
I saw zombies, skeletons, but I did not that something like this can exist in TDM...
I have two questions:
- The musical theme: did someone really put piano in such condition?
- The match: what can it be used for?
Posted 07 May 2017 - 10:33 AM
Opps, sorry, ST. I didn't see your post until now. Somehow the forum took me off of following this thread.
1. Yes. The reference is in the readme.txt file for the mission.
2. The slowmatch is used to light candles, torches, and fireplaces. Just hold it near the object and the object will light up.
Posted 17 August 2017 - 01:59 PM
Played this just now. Cool mission! I gave top scores for the appearance and story, but gameplay I rated only average. Rationale below:
Nice mission overall, a lot of new ideas here. Good looks, interesting story. The implementation of the horror broke some rules, but then turned too predictable. But that did not terribly go in my way of having fun with the mission!
-The mapper's best friend.
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