Hey Kingsal, you've made a terrific mission, one of the very best, and certainly right up there with the thief feel (although to me it seems to be more Metal age feel than Dark project, but that is all right in my book).
I am anxiously awaiting the new version (who doesn't?), and certainly look forward to the next one, and there are a few things I would like to ask before that.
Would it be too much to ask for a list of bug fixes for the new version? I know it's not standard practice, but I've seen some mappers edit the initial post with the changelog for each new release (Dragofer, to be precise, but there might be others). It ticks my OCD knowing there is a new release but not knowing what has been fixed.
Also, one thing that keeps bugging me: What is that model/object used for room labels? Is it some form of a miniature map, and why that one? At first I though it was a map of the house itself and pointing out where you where (and I thought, he didn't go THAT far, now did he?), but on a closer inspection, I was a bit disappointed to see it was just a generic map texture.
Other than that, this mission is pure gold. Keep up the good work!
EDIT: One more question. What is that room seen in the last picture in the initial post? I've finished the first version of the map but I don't seem to recall where that might be, so if it's something that was added later on, that could be the reason why I've missed it.
Edited by Silverflame3, 04 January 2017 - 08:23 PM.