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Ambient Occlusion & Bounce Lighting

rendering graphics visual ssao radiosity opengl feature occlusion

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#51 peter_spy

peter_spy

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Posted 17 May 2019 - 06:31 AM

Btw. when path tracing shader will be publicly available? Not that I expect great framerates while using it, but I'm curious about results in TDM :)







Also tagged with one or more of these keywords: rendering, graphics, visual, ssao, radiosity, opengl, feature, occlusion

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