Hello! I'm working on a few extra player movement sounds as an experiment in my next FM.
A couple questions:
- Is there any way to add a player jump sound for when the player begins the jump?
- It looks like there is some setup for a player swimming sound, but it only seems to do exit/ enter splash sounds. Is this broken/ known issue? Is there anyway to hotfix this?
- Is there a setup for playing a sound when the player is moving above a certain speed? Likely a script that says play sound shader when player velocity is above a certain value. Think of a wind rushing sound..
- Lastly, is there a way to fade in and out a sounds using scripts? Something like adjust volume over time.
Edited by kingsal, 24 June 2016 - 02:00 PM.