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Tinting issue?


Lex

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Hey guys.

I've come across... well not a bug actually, but I haven't noticed this before. Sometimes when I go from one area to another the gamma of the image tints and changes. In some cases (as in attached video) it's really noticeable and I wouldn't say that the effect is pretty.

 

So the question is - is it an intended feature of the Dark Mod or the FM or I may have something wrong with my videocard\game settings?

 

P.S. Before making the video I've disabled post-processing and put ambient rendering to simple - the effect persists, as you can see. Also my Nvidia Control Panel is set not to interfere in any way with the game settings - no additional stuff, like some people like to do.

 

How we speak depends on how we keep silent.

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Thank you, nbohr1more for such a fast answer! I was beginning to be afraid that I have something wrong.

How we speak depends on how we keep silent.

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Indeed, when ambient rendering is set to simple the ambient light transitions don't fade, they transition in very had steps, making it super obvious. Pretty much all the transitions in the FM were set to 1 second. I had a reason for it, but I can't remember it now so it must not have been very good, so that's squarely on me.

My FMs: The King of Diamonds (2016) | Visit my Mapbook thread sometimes! | Read my tutorial on Image-Based Lighting Workflows for TDM!

 

 

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I usually play on maximum video settings. But it was noticeable with enhanced ambient rendering as well. I thought that lowering settings would make it better, but it turned out to be vice-versa.

How we speak depends on how we keep silent.

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