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Ultrawide screen monitors: testing the water.


Bikerdude

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So as my ancient pair of Nec 20" WGX2pro's(AS-IPS,1680*1050) are coming to the end of thier life I was all set just to buy a pair of 21.5" to replace them. But then I got asked to test a 34" ultra wide monitor at work and thought I would get the smaller sibling to test at home.

 

LG 29UB67 - 29", 2960*1080p.

 

So far after a few hours of playing with it -

 

Pros

  • Games looking amazing, gameplay in all games is more immersive.

Cons

  • Black levels no better than my 10yr old NEC's which is disappointing.
  • Backlight uniformity is worse than my NEC's. Wich backlight bleed in every corner but worse in the upper left.
  • The response times are in T1/2 atleast terrible, I am seeing lots of juddering as I move the mouse around. But in Doom 2016 I it was fine - so I think there must be a setting I have tweak in cam_ini.cfg.
  • The sharpness and cleanness of the image/font isn't as good as my NECs, dot pitch is 0.265 versus 0.258. but considering the LG is a physically bigger screen it should be just as sharp.
  • getting used to such a large windows desktop and how to use the " snap-assist " function of windows (which I have never used up untill now) is a bit weird. Not being able to maximise windows when using snap-assist is make my ocd twitch
  • Application windows never open in the same place.
  • While I have slightly more vertical pixel space 30, I have lost 800 on the horizontal.
  • the Darkmod dosent have support for 21:9 resolution.

Will create more points as I come across them, for now I have attached a before and after pictures of my computer desk.

 

post-496-0-43267600-1477857605_thumb.jpg

post-496-0-07131300-1477857616_thumb.jpg

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