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Script for placing the right object in the right place


kingsal

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Hey everyone, I am working on a script and I need a little help on one aspect of it

Essential this acts as an alter that you must place the right item on.

 

I'd like to create a spawnarg "item_name" on the altar that will match up to the corresponding item, but I'm not sure how to do that.

 

The below method works, but it requires me to make a custom script for each altar.

void use_fire_altar(entity ent)
{
    entity curr_item = $player1.getCurInvItemEntity();
    if ($player1.getCurInvItemName() == "item_name")
    {
        $player1.replaceInvItem( curr_item, $null_entity );   // remove remains
		ent.activateTargets( $player1 );
		ent.setFrobable( 0 );
    }
}

Thanks!

 

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Is it like dropping the item on the altar or using the item from inventory with ENTER key while frob highlighting the altar?

 

If just dropping, you could use stim/response or hidden objective.

 

For stim/response: add a custom stim on the object, and add a response to the location is should be brought. You could look at Lich Queen's Demise map cannon and cannon ball for an example.

 

For hidden objective, see wiki objective editor entry for "item is in location". You could check Coercion blackmail note for an example.

 

For item using while frobbing, I have no clue.

Clipper

-The mapper's best friend.

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Hey Guys,

 

Adding:

if ($player1.getCurInvItemName() == ent.getKey("item_name") )

To the altar script did the trick. I can now put a item-name spawnarg on the altar that will only take the correct item in the inventory.

The stim response and /or objectives works as well, however I want the player to use the item like a key (selected from the inventory)

 

Thanks for the help!

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Nice!

 

Could I ask you to write a brief summary how the mapper can make "use inventory item on frob highlighted object" behavior?

 

I've always wondered how to do it, and perhaps others as well. I will add the info to the wiki ao that everyone can learn how to do it. It would be very useful to make adventure like "use items to solve puzzles" kind of missions.

 

Thanks for considering my proposal!

Clipper

-The mapper's best friend.

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