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Custom briefing music?


Springheel

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Does anyone know how to insert custom music into a timed briefing? The briefing has the lines:

 

// Start the briefing menu music
set "gui::targetmusic" MM_MUSIC_BRIEFING;
resetTime "MainMenuMusicSelect" 0;

 

 

But I don't see where MM_MUSIC_BRIEFING is actually set.

 

Also, on a similar topic, is it possible to play two different sounds during a briefing (aside from ambient music)? I have vocals playing, but would like to play sound effects, but they seem to interrupt each other.

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Does anyone know how to insert custom music into a timed briefing? The briefing has the lines:

 

// Start the briefing menu music

set "gui::targetmusic" MM_MUSIC_BRIEFING;

resetTime "MainMenuMusicSelect" 0;

 

 

But I don't see where MM_MUSIC_BRIEFING is actually set.

 

Also, on a similar topic, is it possible to play two different sounds during a briefing (aside from ambient music)? I have vocals playing, but would like to play sound effects, but they seem to interrupt each other.

 

 

I can't remember the exact file name but wasn't there a TDM base OGG that you could replace that would play as the music in the background. Tdm_objectives maybe?

 

Unless that's the track you're using for the narration lines.

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Methinks all you gotta do is to make a custom soundshader that replaces soundshader called

tdm_objectives

{
description "Made by drewb50"
volume 5

looping
sound/ambient/ambience/city_streets02_loop.ogg
}

 

with your own .ogg.

 

That ought to do it.

Clipper

-The mapper's best friend.

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The official way to do it is to edit the following lines in "guis/mainmenu_custom_defs.gui":

 

// Uncomment this to override the default non-video briefing sound
00431: #undef MM_BRIEFING_SOUND_CMD
00432: #define MM_BRIEFING_SOUND_CMD "music steele_briefing;"
In sound/mymap.sndshd:
//=================================================
// briefing soundtrack
//=================================================
steele_briefing
{
volume -1
looping
sound/ambient/theme.ogg
}
I don't think there's a way to play two briefing sounds simultaneously.
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