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Turkish Translation


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#1 Outsider One

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Posted 08 January 2017 - 12:22 PM

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I have been translating games for people in our country who don't speak English, for three years, and I am interested in helping out with the translation of The Dark Mod into Turkish language.
 
For now, the GUI has been translated and tested... but I've got two questions. I'm not skilled in using script or solving problems related to characters. Is there someone that can cope with these problems?
 
P.S. The missing Turkish letters are ı, İ, Ğ, ğ, Ş, ş.
 
Screenshots...
 
1234567891011121314151617181920
 
And .lang files ready to download...
 
Can be downloaded here.

Edited by Outsider One, 16 January 2017 - 08:00 AM.

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#2 Anderson

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Posted 08 January 2017 - 03:06 PM

Missing letters for Romanian as well. Tels was the man who originally came up with the initiative to massively adapt TDM for different languages.

I'm terrible at code, we had a good talk though. The idea was that letters could be completed using Strawberry. I'll connect you so you can see the chat history and everything if you want to try to pick it up from there.

 

The temporary solution for me was to simplify the translation into using placeholder letters for now s instead of ș, t instead of ț, a instead of ă and â, i instead of î.

 

Update: Did you get the invitation to the conversations? They are kind of ancient but TDM doesn't have these characters as it uses a certain type of Unicode so it has to be done manually. That's the general idea.


Edited by Anderson, 08 January 2017 - 03:12 PM.

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#3 Outsider One

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Posted 12 January 2017 - 02:34 PM

Thanks, Anderson. The letters are not problem, though.

 

By the way, the screenshots has been added.


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#4 Bikerdude

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Posted 12 January 2017 - 06:25 PM

Your making good progress on this, I will be happy to get this added to the mod for 2.06 in due course.



#5 Anderson

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Posted 15 January 2017 - 12:37 PM

I hope any of those conversations helped at all.


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#6 Outsider One

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Posted 16 January 2017 - 08:01 AM

Don't worry, the script works fine. Everything is okay, but fonts not. Still, the letters are not problem. It was good idea that using placeholder letters. Thanks to you and to others. :)
 
Now, the Turkish translation is ready to download.

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#7 Anderson

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Posted 16 January 2017 - 01:25 PM

Congratulations!!!


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#8 Bikerdude

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Posted 16 January 2017 - 02:20 PM

Can you get some beta testing done, or has this been done already..?



#9 nbohr1more

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Posted 16 January 2017 - 02:38 PM

Screens look good to me. Google translate shows that he's not trolling with Turkish swear words (etc)
AFAIK, we don't have ANYTHING for the Turkish language currently so I'd suggest we just merge this into 2.05
as the screens look reasonably serviceable compared to "nothing".
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#10 Anderson

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Posted 16 January 2017 - 02:59 PM

If any corrections need to be done it would be great for the Outsider One to check in here regularly for suggestions and recommendations - to answer any questions that might arise.


Edited by Anderson, 16 January 2017 - 02:59 PM.

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#11 Bikerdude

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Posted 16 January 2017 - 04:23 PM

so I'd suggest we just merge this into 2.05, as the screens look reasonably serviceable compared to "nothing".

Its too late in the testing cycle, so it will have to be 2.06 I'm afraid.



#12 nbohr1more

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Posted 16 January 2017 - 09:12 PM

Where is the turkish.map file?


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Please visit TDM's IndieDB site and help promote the mod:

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#13 Outsider One

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Posted 17 January 2017 - 08:40 AM

Sorry about that. Remapping file added and a lot lines fixed.
 
@Bikerdude, It's done.
 
@nbohr1more, I'm not a troll. Just check my earlier works, here.

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#14 nbohr1more

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Posted 17 January 2017 - 09:15 PM

I got it working and committed.

 

I had to add data to the mainmenu_settings_language.gui file.

 

Fortunately, there was already backend support for Turkish so it was just a matter of copying the existing syntax.


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#15 Bikerdude

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Posted 18 January 2017 - 07:47 AM

nice one nbohr.






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