I vaguely recall recommending this, and someone pointed out that more popularity isn't always inherently good.
I'm hesitantly eager to do this, but please, for the love of all that is holy, do not alter design direction based on those that do not intend to continue enjoying the game.
This will invite many passersby who will play a mission, offer advice, and leave before bothering to try another.
I already feel a tad dirty having influenced this community's map makers somewhat (Sotha and Dragofer, I know you guys keep me in mind for your maps but that was never really what I wanted), but many, many more voices will pop up with the introduction of this game to Steam.
In particular, do not give much credence to anything on the Steam forums. There are few greater pits of ignorance, stupidity and decay.
I really hope TDM won't have to exclusively depend on Steam's servers. I personally think Steam is nice because it makes TDM more accessible and boosts its publicity, but we still are a FOSS project with its own internal development system and servers. Just my thoughts... a mirror on Steam would be nice honestly, but please don't move all FM's there forever!
This as well, less dependence on Steam is better.
If we use this as publicity and nothing more, I'll be perfectly happy, but as it stands I feel like I'm seeing my favorite indie band sign up with iTunes, this is a major flag of potential issues in the future.
Tread carefully, please.
Edit: Feel free to use anything on my channel for this if you want to, just let me know you've done so.
Edited by Bikerdude, 07 February 2017 - 02:56 AM.