

#1
Posted 08 February 2017 - 02:00 PM

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#2
Posted 08 February 2017 - 02:15 PM
Makes sense considering the desire of map makers to make greater FM's.
In spite of 60-70% of FM's easily rubbing shoulders with every NPC of under 30-15 meters.
Edited by Anderson, 08 February 2017 - 02:15 PM.
"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...
- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.
#3
Posted 08 February 2017 - 02:24 PM
You can adjust the AI vision in the options menu and control how quickly they become alert from spotting you.
Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps
#4
Posted 08 February 2017 - 02:26 PM
Here is the wiki article to AI seeing. Apparently, you can reduce the cvar "tdm_ai_sightmax" (that according to this article defaults to 60 m) to a lower value to reduce the maximum distance that AI can see you. I believe in your case the problem was that you stood in complete brightness, which greatly increases the probalbility that an AI can see you as soon as you are closer than 60 m.
Edit: Sorry, Springheel, mised your post, as I was writing mine. Is the mentioned cvar reduced in the menu or is it the whole probability to be spotted?
Edited by Destined, 08 February 2017 - 02:27 PM.
#5
Posted 08 February 2017 - 03:01 PM
Edit: Sorry, Springheel, mised your post, as I was writing mine. Is the mentioned cvar reduced in the menu or is it the whole probability to be spotted?
The vision slider is just one more factor in the math that determines how 'bright' you are.
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#6
Posted 08 February 2017 - 04:20 PM
Ok, so it influences the whole probability to be spotted. Thanks! I will keep that in mind, wehn I write abut it in the AI stats Wiki article.
Edited by Destined, 08 February 2017 - 04:21 PM.
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