It was recently discovered that AHoLS crashes when played on a debug version of TDM. Players won't encounter this when running the normal release version of TDM, but developers occasionally have to run in debug mode while tracking down problem fixes.
I've created a debug-friendly 1.1 version of the mission. The mission plays exactly the same; there are no functional changes.
I'd like to know if there are a couple hearty souls willing to beta test the changes using a debug version of TDM, to make sure I've caught all the crashes.
If you're available and interested, please post here and I'll set up a Beta testing thread. You'll get a complete 1.1 pk4, and debug versions of the 2.05 game exe and DLL (Windows only).