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Springheel's 4 Hour Challenge!


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#26 Springheel

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Posted 15 April 2017 - 08:48 AM

Next episode is up. 

 

Total Build Time: 3hrs, 12 min

 


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#27 Bikerdude

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Posted 15 April 2017 - 02:41 PM

Do it then!  I'm sure we can all learn from each other.

Why do you appear to take everything I say to or in relation to you as confrontational?

 

But on the subject of speed building, are all the group-fs prefabs you have been using on SVN..?
 


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#28 New Horizon

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Posted 15 April 2017 - 04:03 PM

Why do you appear to take everything I say to or in relation to you as confrontational?

 

 

Uhm, I think you're the one taking that comment as confrontational, lol  I didn't read that as confrontational at all, but rather as 'go for it, and we can all learn'. Seriously, it's time to put those feelings aside and move on.  Don't jump to conclusions.  If you're having doubts about a comment, ask privately, rather than publicly.


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#29 Bikerdude

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Posted 15 April 2017 - 04:36 PM

Why do you appear

I was careful with my wording, if I infact got the wrong end of the stick that i will edit my post.


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#30 Springheel

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Posted 16 April 2017 - 07:44 AM

Why do you appear to take everything I say to or in relation to you as confrontational?

I have no idea where you get "confrontational" out of encouraging you to do something you said you were tempted to do.

 

It would be nice if this thread could focus on the videos rather than pointless drama.  I'll be releasing the next one later today.


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#31 Bikerdude

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Posted 16 April 2017 - 08:45 AM

But on the subject of speed building, are all the group-fs prefabs you have been using on SVN..?

Bump.



#32 Springheel

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Posted 16 April 2017 - 02:27 PM

The next episode is up!  A lot of monster-clipping in this one.

 

Total Build Time:  3hrs, 48 minutes

 

 

 

 

But on the subject of speed building, are all the group-fs prefabs you have been using on SVN..?

 

 

Yes.


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#33 Springheel

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Posted 18 April 2017 - 01:16 PM

Well, I didn't quite meet the challenge.  AI are placed, loot and equipment is in, sounds are done...but....

 

Total Build Time: 4 hours, 22 minutes

 


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#34 Melan

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Posted 18 April 2017 - 03:48 PM

Rules like this were meant to be broken anyway. :)


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Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#35 demagogue

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Posted 19 April 2017 - 06:30 AM

Ah so close too.
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#36 Springheel

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Posted 19 April 2017 - 07:23 AM

Ah so close too.

 

Not that close...the mission isn't done yet.  :)  It would definitely fit under 5 hours, but since I'm already over I'm going to demonstrate a few things that might add some extra time.


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#37 Springheel

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Posted 20 April 2017 - 12:17 PM

Now that I'm over 4 hours, I succumb to feature creep and start adding a bunch of things that I could have left out.

 

Total Build Time: 5hrs, 3min.

 


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#38 teh_saccade

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Posted 21 April 2017 - 09:16 AM

Spoiler

Them's fightin' words!

;-)

 
Nice thread, btw - very enlightening.
 
(not sarcasm)


Edited by Bikerdude, 21 April 2017 - 10:49 AM.


#39 Springheel

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Posted Yesterday, 09:19 AM

The next episode is up.  This one demonstrates the way I test for internal leaks, as well as the kinds of adjustments that can be made with difficulty levels.  I'll be releasing the mission for beta-testing today.

 

 


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