I've been involved in the TDM community now since before we had a game, since way back when we were arguing over lock picking methods lol
Finally, I'm finished with Briarwood Manor - my first Fan Mission for The Dark Mod. I've been hatching this for a year so I'm wrapped it's
Crowind - made the Briefing for the mission: This is the HD version.
Briarwood Manor is a old manor house built and added on to over the years which gives it it's design.
The family part is the original home, and two other parts were added on later. Inspiration came from
an image in the TDM Editors Inspiration thread.
Available through in-game downloader. - available also in the link below.
Update Version 1.7 - Fixed some brush splitting, and a problem with the stairs. Also fixed a readable problem, and a few other
minor problems. Added little more detail around the woodshed.
Update Version 1.6 - Fixed problem with Crowleys Diary, and a screwed up shadow in the old well.
Update: Version 1.5 - Resolved the problems with the Steward and the Dropkey. They should never be a problem again. Unless you decide
to hit him, then you are going to break him from his route lol. Fix an sound issue, and fixed a problem where the player could get into places
he shouldn't until the right time. lol
Improved the performance for the garden area. It should be playable for low end PC's now. If you get stutter issues, drop your video settings,
especially the LOD setting. With LOD set to Very Low, Fog will be gone, and detail will be dropped a lot at a distance. The higher you raise
your LOD the more you get. ie at LOW LOD Fog comes back. Experiment so you get a setting your PC is happy with. You can use the console
command com_showfps 1 to see what FPS you are getting. 30 and above are acceptable. Enjoy.
Update: Version 1.4 - Resolved (partially the drop key issue - save before you go into Stewards room, fixed many other minor problems picked up by Abusimplea. Added a new room, made the map a bit more open, solved some of the difficulty issues people had. The map should now be ghostable. I hope. Should be added to the in game downloader within a day or so depending.
If you download from this link, top right arrow pointing down, is how you download it. Click it.
A few things to note:
1+ Hour of gameplay -
Easy Difficulty is intended for new players. Hard/Expert for most of the TDM Community. This is a challenging map for new players. Use your tools
Features a custom intro (above) and a few custom sounds, and some voice acting.
This mission is not for low end PC's. The house is fine, but the garden will make lower end PC's grind. The map
has been made sensitive to LOD settings. So if it's grinding you're PC drop you're LOD settings for it, then you can return them to
normal once you've finished. On my Medium PC gtx 760 with Normal LOD I get 30 to 60 fps in the garden. I upgraded to GTX 1070
and get pretty good 60 fps in the garden.
Giles MacCadie (Steward) played by myself
If you are stuck or need help, fastest way to reach me is message me on my youtube channel (link bottom of this post). Use the resources you were given and you should have no problems. Otherwise post spoiler free in this thread.
Credits: Crowind put my briefing text into a more thiefy style for Goldwell to voice. He also helped with refining the trailer for the mission. Bikerdude (did the coal door for me and let me use his moonbeam method) and sorted the performance side of things out and thereby taught me how to do performance., grayman for providing a script to handle the drop key (Abuseinplea for fixing it from bouncing) and grayman for solving some conversation problems. EHR+
Changes 1.2 to 1.70
- Added a second way to get into the building
- Dining Room and Parlour doors now pickable, to make it bit less linear
- Electric Light in Lobby dropped it's luminosity from 240 to 220 Little bit darker.
- Door on the landing (catwalk) is now unlocked
- Spider no longer walks down to the ladder, or clips into the floor.
- Opened up the level more so you can choose more how you want to tackle it; except for family rooms (top of stairs)
- Fixed a graphical bug with the back stairs caused by TDM upgrading to 2.06
- Added some plants around bottom of garden wall alongside cart. I don't like seeing planes meeting. lol
- Made some changes to the fog in the garden.
Edited by NeonsStyle, 29 November 2018 - 10:48 AM.