I had con_noprint set to 0 for quite some time now, both for use with r_showprimitives command, and because it displays helpful info during loading. It also displays many path errors, both while TDM main menu is loading and during FM loading.
Lately I’ve changed a name and textures/material names for one of my meshes. Everything updated correctly, I but still see a warning about textures with previous name missing. Looks like that information is still stored somewhere. Is it possible to get rid of it? I’d like to keep my log clean so I don’t miss anything important.
Edited by Judith, 20 July 2017 - 01:39 AM.