Particularly the readables. I would like to make them easier to read, perhaps even occupying more/the whole screen. Any easy way accomplish this for all missions?
Any way to enlarge text?
Posted 29 August 2017 - 09:04 AM
No, there's no way to adjust text size other than use more of your screen (bump up the resolution). The menus are designed to accommodate certain sizes, and the amount of text on a readable page depends on which text size the mission author chooses. Changing the text size via a menu selection will wreck existing readables.
Posted 29 August 2017 - 09:11 AM
Hmm, I have a thought.
Replace the cursor pointer texture with a material that simply scales _currentRender so when you mouse over text it works like a magnifying glass.
Of course, to be an elegant solution there would need to be code support to toggle the cursor \ magnifying glass textures. Could be a simple parm switch
in the existing material def for the cursor.
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