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Blender TDM Material Manager Plugin - updated to version 2.2.2


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#26 R Soul

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Posted 08 January 2018 - 04:44 PM

Updated to version 2.2.1.

Some decal textures weren't being extracted due to their .pk4 file having a slightly different structure to the others.

Same download links as before, but since we're now on page 2:

 

Download:
http://catmanofiowa....rialManager.zip
edit 24th December: version 2.2.1
 
Readme:
http://catmanofiowa....M/MMReadme.html


Edited by R Soul, 08 January 2018 - 05:01 PM.


#27 R Soul

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Posted 12 January 2018 - 07:16 PM

A tiny update, same links as above.

 

I found that the material name scanner woun't go to the first line in an .mtr file, so this wouldn't have found the extremely rare occurrence of the material you want being defined right at the start of the file. Most files begin with a comment. I discovered the bug due to writing some custom materials.


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#28 RPGista

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Posted 02 February 2018 - 09:57 AM

Thats brilliant work man, its a shame I cant seem to find any time to work on blender these past few months. Any help with setting up materials is such a blessing, its the single most annoying aspect of modeling for me, all the paths and materials and placing the textures here and there... 



#29 Judith

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Posted 02 February 2018 - 10:25 AM

If there's one good remedy for that, it's using as few materials per mesh as possible. It's also very beneficial for performance.





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