its used by the players in game compass
//
// Compass HUD, original version code by Drumple, modifications by greebo
//
windowDef Desktop {
rect 500, 290, 140, 180
backcolor 0 ,0 ,0 ,0
visible "gui::CompassVisible"
nocursor 1
renderDef compassModel
{
rect 0, 0, 140, 180
visible 1
backcolor 0, 0, 0, 0
model "models/darkmod/player_equipment/compass.ase"
needsRender 1
modelRotate ("gui::modelPitch"), ("gui::modelYaw"), ("gui::modelRoll"), 1
modelOrigin 0, 0, 0, 1
viewOffset -10, 0, 6, 1
lightOrigin -50, 0, 50, 0
lightColor 1, 1, 1, 1
}
} // Desktop