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So Eidos Montrial and their latest BS...


Bikerdude

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Sent a message to David Anfossi on linkedin...

 

 

Hello David

I never ever use social media for what ever reason, but after what I just read I felt that you needed know what I imagine is a long list of 'fuck this/you's' to you your announcement.

I have bought and enjoyed all of the recent Tombraider and Deus Ex games specifically because they were were 'single player', if you/eidos force your will on SquarEinix (as you have already annoyingly done) and force them to down this "Multiplayer bullshit route" you can "bloody well kiss my fucking arse mate"

 

I only every play SP games and have no interest what so ever in what ever in monetized multiplater bulshit you or you cohorts have in mind.

regards

<insert name>

 

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Just for the record: You have to stop buying their games to make them listen to your message. Spelling, grammar, whether they like you or whether you like them, does not make them change direction - only money or the lack of it does that.

As i expect the majority to just continue preordering their games and matching "season passes", i do not expect Eidos to not use micro transactions in their next games though.

I share your grief. But you have to let go. At some time, new independent and small studios or even single developers will make new games, that will be worth playing.

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Sorta OT, but sorta not. I was flashing a phone today with Lineage OS. I fucked up and needed to load the factory image. The official tool for this, AsusFlashTool, refused to flash without connecting to the Internet first, although the necessary files were pre-loaded into the appropriate folder. I was annoyed, because I try to stay off the net with Windows. And after installing the network drivers, AFT told me that there was a problem with the serial number and it refused to flash. When I messed up the phone, the S/N was showing as 01234567890abcdef). But who gives a shit about the god damn serial number, it was a factory sealed device and this program's job is to install the image onto the device and get out of the way!

 

I wound up using fastboot on Linux to accomplish the task. Anyway, I'm tired of this intrusive "every piece of software must connect to the Internet for basic functionality" bullshit. It's bad enough that we can't have PC games anymore without bloated online clients being forced onto us like an unwanted STD; that's what made me cease buying games.

 

What is a person to do when the company doesn't feel like running the server which the tool insists on connecting to, in order to work? At least as far as flashing is concerned, one can just use Fastboot. But when Valve, Ubisoft or EA decide to shut off their tyrant platforms (it's tyranny because it robs me of my rights to first sale), I would be screwed if I purchased content from them. So I don't.

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At Eidos-Montréal, we’re constantly working towards creating innovative and exciting experiences for gamers everywhere. In turn, we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful.

 

This basically means that the next Tomb Raider and Deus Ex games – alongside their upcoming Guardians of the Galaxy game – will most likely feature online/multiplayer functionalities. And if that’s the case, then we can assume that they will also feature some forms of microtransactions.

No, it does not. I am no native speaker, but I don't see how the statement made by Anfossi correlates to the interpretation of Papadopoulos. Anfossi talks about games in general. And the only real statement, besides the PR blabla is, to "add emphasis on the online experience". This is a very vague statement. It does neither say whether it does impact all of their upcoming games nor to which degree this will influence the design of the affected ones. Are they going to add multiplayer modes to more of their games, online ranking lists, or are they thinking about games where the setting and gameworld experienced by one player is impacted by what other players do in said world? The latter might actually be something worth thinking about. It would be interesting to play a (single player) game where you are focused on your own character and do not interact with others directly, but on the other side you are not the center of the world like in most games, but just one of many gears in the machine. Making this a worthwhile feature that really adds to the gameplay and immersion is a difficult undertaking, but could potentially lead to a complete new type of games.

 

I am not saying that this sort of "game revolution" is what Anfossi or other Eidos members have in mind, I can't know. I don't really trust big companies either. But as said the interpretation of Papadopoulos is just wild guessing exactly aimed at the expectations of his readers, which lacks any foundation. I'll just wait what the future brings. If what Anfossi said turns out to be the next Deus Ex including microtransactions or other nasty stuff I don't want, I simple won't buy the game.

 

@Biker: I really like you, but if you want others to take you seriously you really should learn to communicate in an adult manner. Imagine someone would aim a complaint at you in like that. How would you react?

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Reading the the thread topic, for a moment I thought Eidos wanted to shut down Dark Mod...

 

For now Anfossi's statement can mean anything. Persistent online functions and MMO-like games (Destiny 2) will allow them to cram in lootboxes and MTX, and that's what I assume they want to do. Well, Eidos already butchered DX: MD with broken MTX system, so they're likely to do it again,

 

Maybe I'm being paranoid, but I don't think latest push towards lootboxes/MTX is coincidental. It's almost like big publishers had a meeting and decided to implement it in all their games at once, so the audience will be overwhelmed and won't have the strength to push back. EA, Activision, Take2, now Eidos, Bethesda as well. Quake Champions, which was supposed to be successor to Q3 Arena has lootboxes as well...

 

The thing is, they've already engraged gamers, and that information also reached politicians who will take action, sooner or later. Legislation is always slow, but it will happen. If they want to make their games like casinos, no problem, just lock them in a machine that will be subject to certain standards and regulations, placed in some kind of game saloon, just like everyone else. Either this, or their games will always have the AO/21+ age rating. Selling that stuff to 12-yo kids is disgusting. Selling that stuff to me is insulting, especially dressed as new entry in my favorite classic series, but they can rot for all I care. I havent bought anything by EA, Activision, and Ubisoft roughly since Mass Effect 3, and I still have a lot of games to play. All major publishers can collapse, and I'll still have several indie or AA titles to play per year, I don't have time for more anyway. The more room for independent developers, the better.

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Reading the the thread topic, for a moment I thought Eidos wanted to shut down Dark Mod...

 

For now Anfossi's statement can mean anything. Persistent online functions and MMO-like games (Destiny 2) will allow them to cram in lootboxes and MTX, and that's what I assume they want to do. Well, Eidos already butchered DX: MD with broken MTX system, so they're likely to do it again,

 

Maybe I'm being paranoid, but I don't think latest push towards lootboxes/MTX is coincidental. It's almost like big publishers had a meeting and decided to implement it in all their games at once, so the audience will be overwhelmed and won't have the strength to push back. EA, Activision, Take2, now Eidos, Bethesda as well. Quake Champions, which was supposed to be successor to Q3 Arena has lootboxes as well...

 

The thing is, they've already engraged gamers, and that information also reached politicians who will take action, sooner or later. Legislation is always slow, but it will happen. If they want to make their games like casinos, no problem, just lock them in a machine that will be subject to certain standards and regulations, placed in some kind of game saloon, just like everyone else. Either this, or their games will always have the AO/21+ age rating. Selling that stuff to 12-yo kids is disgusting. Selling that stuff to me is insulting, especially dressed as new entry in my favorite classic series, but they can rot for all I care. I havent bought anything by EA, Activision, and Ubisoft roughly since Mass Effect 3, and I still have a lot of games to play. All major publishers can collapse, and I'll still have several indie or AA titles to play per year, I don't have time for more anyway. The more room for independent developers, the better.

Well, there already is an investigation in Belgium and the Netherlands to brand lootboxes as gambling and thus prohibit them. I really hope this gets through.

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  • 4 weeks later...

Well would you believe, I actually got a reply from David Anfossi...

 

My reply to him

 

Hello David,

 

I had forgotten about this and genuinely surprised I got a reply, so thank you.

 

Fair comment and my angry heat of the moment comments not withstanding, in your statement "placing an added emphasis on the online experiences", this unfortunately to a lot of people me included appeared to mean MP and/or micro-transactions at the expense of story driven SP mode.

 

I have since read that you have replied publicly "Nobody said we give up the narrative single player games, this is what we like to do. Where did you read that?!" So I apologise for being so harsh, and in a nutshell if Eidos keeps producing single player story driven games I will continue to buy them.

 

kind regards

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It was a reply to a single person, so not my place to copy and paste that publicly.

 

But to summarise it was a considered reply, and not much different to what he was quoted saying above but also noting the tone of my original msg. My take away is the fact the head of a large games studio took the time to reply to my initial drunk/harsh message.

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