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Soft r_gamma


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#26 duzenko

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Posted 19 December 2017 - 09:26 AM

By "brighten up" in OP I meant pixels on the screen only. The only place it could affect gameplay is lightgem because it reads pixels back to engine. In the followup patch I fixed that by skipping shader gamma for lightgem views.

 

 

I'll test that tonight.

Also see if r_gamma 1 fixes it.


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#27 nbohr1more

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Posted 19 December 2017 - 11:52 PM

r_gamma 1 does not fix it but setting ambient to simple does.


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#28 duzenko

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Posted 20 December 2017 - 07:16 AM

r_gamma 1 does not fix it but setting ambient to simple does.

Try now



#29 nbohr1more

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Posted 21 December 2017 - 01:14 PM

Try now


Working. No side effects seen.
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