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#1 teh_saccade

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Posted 17 December 2017 - 01:07 AM

ftp for id's roq converter is 405 for me on check - updating wiki on tools to use (eg, alternate link to roq.exe and tutorial, quake converter from avi and tutorial, blender batch, etc...).

Can't remember the optimal resolution nor aspect for TDM intro videos - was it 640x480?



#2 rich_is_bored

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Posted 17 December 2017 - 01:45 AM

Don't bother. It's much easier to use ffmpeg. The details are contained in this thread...

 

http://forums.thedar...oq/#entry254712


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#3 teh_saccade

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Posted 17 December 2017 - 03:42 PM

Telling me to not bother with something I've already done does not answer the question regarding the resolution.

 

Don't bother.

 

 

It's easier? Did you even look at the alternatives?

Springheel said:
Posted 27 April 2011 - 12:45 AM

"Man, this is a headache."

 


Edited by teh_saccade, 17 December 2017 - 03:44 PM.

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#4 rich_is_bored

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Posted 18 December 2017 - 12:26 AM

The answer to your question is right there in the same thread you plucked that quote from. Emphasis here is my own...

 

 

Lets say we've put the video we want to convert(inputvid.wmv) along with ffmpeg.exe into C:\temp\
 

  • Start -> run -> cmd
  • > cd C:\temp
  • > ffmpeg -i inputvid.wmv -r 30 -s 256x256 outputname.roq

-r is the fps; iirc doom likes 30. -s is resolution you want, remember to keep it as a power of two and multiple of 8 if at all possible. Any other switches can be found in ffmpeg docs

 

 

The videos that came with Doom 3 were 512x512. Adjust from there if you are unhappy with the file size or image quality.

 

And yes, it is easier to use ffmpeg. I wrote lots of documentation for idTech 4 that was lost when doom3world.org and then modwiki.net went down. I'm familiar with roq.exe, a tool you already have but don't realize it. It was integrated into Doom 3 and thus TDM by proxy and you can call it at the console with roq. It's usage is more convoluted than ffmpeg because it expects a text file with a renamed file extension containing video parameters.

 

I get where you are coming from. A lot of the tasks required to create content for TDM are not as user friendly as they could be. But virtually everyone here already knows that and yet they persevere with whatever tools they can find to get the job done. Sometimes we even ask each other nicely and do each other's work.


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#5 teh_saccade

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Posted 20 December 2017 - 02:07 AM

512x512 is a good start?

Thanks - I'll note that along with the link you've given for the thread on ffmpeg.

fwiw - a lot of doom3world.org can be accessed using the wayback machine.





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