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#1 brh

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Posted 23 January 2018 - 09:01 AM

Hello folks, i check the forum from time to time and decided i wanted to ask some of the people here a couple of questions. I noticed that some maps act in a weird way, maybe they're not updated? Can only the makers of the map update it or the dev team of TDM? Also were there any info about total loot of said maps anywhere? Last but not least how's the devolopment of the mod going? I haven't played TDM in Months, were there any plans to make a voice option and music option like i read somewhere on the forum? Thanks in advance take care



#2 Abusimplea

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Posted 23 January 2018 - 11:32 AM

The right first step to do, is to mention all the bugs in the corresponding mission release threads.

Regarding development of TDM: There currently is 2.06 in open beta. It gives us soft shadows and improved sound.



#3 AluminumHaste

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Posted 23 January 2018 - 11:50 AM

I noticed that some maps act in a weird way, maybe they're not updated? Can only the makers of the map update it or the dev team of TDM?

Anyone can update a map, though it's usually left up to the map maker. However, if you know something is wrong you can fix it on your own by opening the PK4 file (it's a regular zip file).

 

Also were there any info about total loot of said maps anywhere?

If the map authors make one or a fan did, it will be in the forum thread for that map release.

 

Last but not least how's the devolopment of the mod going?

It's going well, and continually being worked on, a new version is "close" to being released. (At the top of this forum is a sticky of the new beta http://forums.thedar...a-testing-206/)

 

I haven't played TDM in Months, were there any plans to make a voice option and music option like i read somewhere on the forum?

Not sure what you mean with this one sorry.


I always assumed I'd taste like boot leather.

 

#4 brh

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Posted 23 January 2018 - 12:14 PM

Thanks to both of you for the answers!

 

@AluminumHaste  as maps i barely remember two weird behavior of maps, like the one halloween map where you're invited as a guest and it turns out everybody is killed and there are ghost roamings around, the other being a manor on the mountains with weird door not being able to open if faced normally, (good luck remember them i'll have to download the map and check eventually). As the option i mentioned, i meant that the voices of npc can be lowered or put higher within the master volume sound, weren't there any plan to have an option itself to raise the volume of npc voices without having to use the master volume or ambient sound?



#5 AluminumHaste

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Posted 23 January 2018 - 02:19 PM

Oh that, I think voices come under master volume.


I always assumed I'd taste like boot leather.

 

#6 brh

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Posted 04 February 2018 - 09:07 AM

Yeah that's why i asked, but thank you! Last but not least nobody tried to make a map which has those marine creatures from Thief deadly shadows? I remember something vague about that level and  those creature, and wanted to ask if anybody tried to replicate that here, Thanks!






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